mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-07-21 13:12:40 +01:00
Merge branch 'dev' into power-net
Conflicts: code/game/machinery/Freezer.dm code/ATMOSPHERICS/components/unary/heat_source.dm code/modules/organs/organ_external.dm Also updated: code/ATMOSPHERICS/components/binary_devices/pump.dm nano/templates/gas_pump.tmpl
This commit is contained in:
@@ -539,7 +539,7 @@
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"\red You stab yourself in the eyes with [src]!" \
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)
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if(istype(M, /mob/living/carbon/human))
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var/datum/organ/internal/eyes/eyes = H.internal_organs["eyes"]
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var/datum/organ/internal/eyes/eyes = H.internal_organs_by_name["eyes"]
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eyes.damage += rand(3,4)
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if(eyes.damage >= eyes.min_bruised_damage)
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if(M.stat != 2)
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@@ -328,7 +328,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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return
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/obj/item/device/pda/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
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/obj/item/device/pda/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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ui_tick++
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var/datum/nanoui/old_ui = nanomanager.get_open_ui(user, src, "main")
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var/auto_update = 1
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@@ -462,7 +462,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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data["aircontents"] = list("reading" = 0)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
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if (!ui)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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@@ -1214,8 +1214,54 @@ var/global/list/obj/item/device/pda/PDAs = list()
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user << "\blue Tank is empty!"
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if (!scanmode && istype(A, /obj/item/weapon/paper) && owner)
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note = A:info
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user << "\blue Paper scanned." //concept of scanning paper copyright brainoblivion 2009
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// JMO 20140705: Makes scanned document show up properly in the notes. Not pretty for formatted documents,
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// as this will clobber the HTML, but at least it lets you scan a document. You can restore the original
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// notes by editing the note again. (Was going to allow you to edit, but scanned documents are too long.)
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var/raw_scan = (A:info)
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var/formatted_scan = ""
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// Scrub out the tags (replacing a few formatting ones along the way)
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// Find the beginning and end of the first tag.
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var/tag_start = findtext(raw_scan,"<")
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var/tag_stop = findtext(raw_scan,">")
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// Until we run out of complete tags...
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while(tag_start&&tag_stop)
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var/pre = copytext(raw_scan,1,tag_start) // Get the stuff that comes before the tag
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var/tag = lowertext(copytext(raw_scan,tag_start+1,tag_stop)) // Get the tag so we can do intellegent replacement
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var/tagend = findtext(tag," ") // Find the first space in the tag if there is one.
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// Anything that's before the tag can just be added as is.
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formatted_scan = formatted_scan+pre
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// If we have a space after the tag (and presumably attributes) just crop that off.
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if (tagend)
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tag=copytext(tag,1,tagend)
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if (tag=="p"||tag=="/p"||tag=="br") // Check if it's I vertical space tag.
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formatted_scan=formatted_scan+"<br>" // If so, add some padding in.
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raw_scan = copytext(raw_scan,tag_stop+1) // continue on with the stuff after the tag
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// Look for the next tag in what's left
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tag_start = findtext(raw_scan,"<")
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tag_stop = findtext(raw_scan,">")
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// Anything that is left in the page. just tack it on to the end as is
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formatted_scan=formatted_scan+raw_scan
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// If there is something in there already, pad it out.
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if (length(note)>0)
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note = note + "<br><br>"
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// Store the scanned document to the notes
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note = "Scanned Document. Edit to restore previous notes/delete scan.<br>----------<br>" + formatted_scan + "<br>"
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// notehtml ISN'T set to allow user to get their old notes back. A better implementation would add a "scanned documents"
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// feature to the PDA, which would better convey the availability of the feature, but this will work for now.
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// Inform the user
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user << "\blue Paper scanned and OCRed to notekeeper." //concept of scanning paper copyright brainoblivion 2009
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/obj/item/device/pda/proc/explode() //This needs tuning. //Sure did.
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@@ -71,6 +71,10 @@
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dat += "<br>"
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dat += {"<a href='byond://?src=\ref[src];choice=Wireless'>[A.control_disabled ? "Enable" : "Disable"] Wireless Activity</a>"}
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dat += "<br>"
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dat += "Subspace Transceiver is: [A.aiRadio.disabledAi ? "Disabled" : "Enabled"]"
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dat += "<br>"
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dat += {"<a href='byond://?src=\ref[src];choice=Radio'>[A.aiRadio.disabledAi ? "Enable" : "Disable"] Subspace Transceiver</a>"}
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dat += "<br>"
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dat += {"<a href='byond://?src=\ref[src];choice=Close'> Close</a>"}
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user << browse(dat, "window=aicard")
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onclose(user, "aicard")
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@@ -92,6 +96,12 @@
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U.unset_machine()
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return
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if ("Radio")
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for(var/mob/living/silicon/ai/A in src)
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A.aiRadio.disabledAi = !A.aiRadio.disabledAi
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A << "Your Subspace Transceiver has been: [A.aiRadio.disabledAi ? "disabled" : "enabled"]"
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U << "You [A.aiRadio.disabledAi ? "Disable" : "Enable"] the AI's Subspace Transceiver"
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if ("Wipe")
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var/confirm = alert("Are you sure you want to wipe this card's memory? This cannot be undone once started.", "Confirm Wipe", "Yes", "No")
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if(confirm == "Yes")
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@@ -74,6 +74,12 @@
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icon_state = "cap_cypherkey"
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 0, "Science" = 0, "Medical" = 0, "Supply" = 0)
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/obj/item/device/encryptionkey/heads/ai_integrated
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name = "AI Integrated Encryption Key"
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desc = "Integrated encryption key"
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icon_state = "cap_cypherkey"
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1)
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/obj/item/device/encryptionkey/heads/rd
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name = "Research Director's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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@@ -19,7 +19,9 @@
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keyslot1 = new /obj/item/device/encryptionkey/
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recalculateChannels()
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/obj/item/device/radio/headset/receive_range(freq, level)
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/obj/item/device/radio/headset/receive_range(freq, level, aiOverride = 0)
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if (aiOverride)
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return ..(freq, level)
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if(ishuman(src.loc))
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var/mob/living/carbon/human/H = src.loc
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if(H.l_ear == src || H.r_ear == src)
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@@ -99,6 +101,20 @@
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/heads/captain
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/obj/item/device/radio/headset/heads/ai_integrated //No need to care about icons, it should be hidden inside the AI anyway.
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name = "AI Subspace Transceiver"
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desc = "Integrated AI radio transceiver."
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icon_state = "ai_radio"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/heads/ai_integrated
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var/myAi = null // Atlantis: Reference back to the AI which has this radio.
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var/disabledAi = 0 // Atlantis: Used to manually disable AI's integrated radio via intellicard menu.
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/obj/item/device/radio/headset/heads/ai_integrated/receive_range(freq, level)
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if (disabledAi)
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return -1 //Transciever Disabled.
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return ..(freq, level, 1)
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/obj/item/device/radio/headset/heads/rd
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name = "Research Director's headset"
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desc = "Headset of the researching God. To access the science channel, use :n. For command, use :c."
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@@ -427,4 +427,47 @@ REAGENT SCANNER
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name = "advanced reagent scanner"
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icon_state = "adv_spectrometer"
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details = 1
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origin_tech = "magnets=4;biotech=2"
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origin_tech = "magnets=4;biotech=2"
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/obj/item/device/slime_scanner
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name = "slime scanner"
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icon_state = "adv_spectrometer"
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item_state = "analyzer"
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origin_tech = "biotech=1"
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w_class = 2.0
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flags = CONDUCT
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throwforce = 0
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throw_speed = 3
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throw_range = 7
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matter = list("metal" = 30,"glass" = 20)
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/obj/item/device/slime_scanner/attack(mob/living/M as mob, mob/living/user as mob)
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if (!isslime(M))
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user << "<B>This device can only scan slimes!</B>"
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return
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var/mob/living/carbon/slime/T = M
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user.show_message("Slime scan results:")
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user.show_message(text("[T.colour] [] slime", T.is_adult ? "adult" : "baby"))
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user.show_message(text("Nutrition: [T.nutrition]/[]", T.get_max_nutrition()))
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if (T.nutrition < T.get_starve_nutrition())
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user.show_message("<span class='alert'>Warning: slime is starving!</span>")
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else if (T.nutrition < T.get_hunger_nutrition())
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user.show_message("<span class='warning'>Warning: slime is hungry</span>")
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user.show_message("Electric change strength: [T.powerlevel]")
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user.show_message("Health: [T.health]")
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if (T.slime_mutation[4] == T.colour)
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user.show_message("This slime does not evolve any further")
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else
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if (T.slime_mutation[3] == T.slime_mutation[4])
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if (T.slime_mutation[2] == T.slime_mutation[1])
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user.show_message(text("Possible mutation: []", T.slime_mutation[3]))
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user.show_message("Genetic destability: [T.mutation_chance/2]% chance of mutation on splitting")
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else
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user.show_message(text("Possible mutations: [], [], [] (x2)", T.slime_mutation[1], T.slime_mutation[2], T.slime_mutation[3]))
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user.show_message("Genetic destability: [T.mutation_chance]% chance of mutation on splitting")
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else
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user.show_message(text("Possible mutations: [], [], [], []", T.slime_mutation[1], T.slime_mutation[2], T.slime_mutation[3], T.slime_mutation[4]))
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user.show_message("Genetic destability: [T.mutation_chance]% chance of mutation on splitting")
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if (T.cores > 1)
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user.show_message("Anomalious slime core amount detected")
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user.show_message("Growth progress: [T.amount_grown]/10")
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@@ -67,7 +67,7 @@
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/obj/item/device/transfer_valve/attack_self(mob/user as mob)
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ui_interact(user)
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/obj/item/device/transfer_valve/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
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/obj/item/device/transfer_valve/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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// this is the data which will be sent to the ui
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var/data[0]
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@@ -77,7 +77,7 @@
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data["valveOpen"] = valve_open ? 1 : 0
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
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if (!ui)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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@@ -340,7 +340,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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/*
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NANO UI FOR UPLINK WOOP WOOP
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*/
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/obj/item/device/uplink/hidden/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
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/obj/item/device/uplink/hidden/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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var/title = "Syndicate Uplink"
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var/data[0]
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@@ -349,7 +349,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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data["welcome"] = welcome
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
|
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if (!ui)
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||||
// the ui does not exist, so we'll create a new() one
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||||
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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||||
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||||
@@ -82,16 +82,19 @@
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C = usr.buckled
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var/obj/B = usr.buckled
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var/movementdirection = turn(direction,180)
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if(C) C.propelled = 1
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B.Move(get_step(usr,movementdirection), movementdirection)
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sleep(1)
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if(C) C.propelled = 4
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B.Move(get_step(usr,movementdirection), movementdirection)
|
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sleep(1)
|
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B.Move(get_step(usr,movementdirection), movementdirection)
|
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if(C) C.propelled = 3
|
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sleep(1)
|
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B.Move(get_step(usr,movementdirection), movementdirection)
|
||||
sleep(1)
|
||||
B.Move(get_step(usr,movementdirection), movementdirection)
|
||||
if(C) C.propelled = 2
|
||||
sleep(2)
|
||||
B.Move(get_step(usr,movementdirection), movementdirection)
|
||||
if(C) C.propelled = 1
|
||||
sleep(2)
|
||||
B.Move(get_step(usr,movementdirection), movementdirection)
|
||||
if(C) C.propelled = 0
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
//This really should be in mob not every check
|
||||
if(ishuman(M))
|
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var/mob/living/carbon/human/H = M
|
||||
var/datum/organ/internal/eyes/E = H.internal_organs["eyes"]
|
||||
var/datum/organ/internal/eyes/E = H.internal_organs_by_name["eyes"]
|
||||
if (E.damage >= E.min_bruised_damage)
|
||||
M << "\red Your eyes start to burn badly!"
|
||||
if(!banglet && !(istype(src , /obj/item/weapon/grenade/flashbang/clusterbang)))
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#define MALFUNCTION_TEMPORARY 1
|
||||
#define MALFUNCTION_PERMANENT 2
|
||||
|
||||
|
||||
/obj/item/weapon/implant
|
||||
name = "implant"
|
||||
icon = 'icons/obj/device.dmi'
|
||||
|
||||
@@ -65,8 +65,6 @@
|
||||
update()
|
||||
return
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/implanter/explosive
|
||||
name = "implanter (E)"
|
||||
|
||||
|
||||
@@ -66,7 +66,6 @@
|
||||
name = "fork"
|
||||
desc = "It's a fork. Sure is pointy."
|
||||
icon_state = "fork"
|
||||
sharp = 1
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/pfork
|
||||
name = "plastic fork"
|
||||
@@ -456,4 +455,4 @@
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
sleep(rand(2,4))
|
||||
|
||||
@@ -737,11 +737,11 @@
|
||||
|
||||
|
||||
/obj/item/weapon/book/manual/security_space_law
|
||||
name = "Space Law"
|
||||
name = "Corporate Regulations"
|
||||
desc = "A set of NanoTrasen guidelines for keeping law and order on their space stations."
|
||||
icon_state = "bookSpaceLaw"
|
||||
author = "NanoTrasen"
|
||||
title = "Space Law"
|
||||
title = "Corporate Regulations"
|
||||
|
||||
dat = {"
|
||||
|
||||
@@ -749,7 +749,7 @@
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<iframe width='100%' height='97%' src="http://baystation12.net/wiki/index.php?title=Space_law&printable=yes&remove_links=1" frameborder="0" id="main_frame"></iframe>
|
||||
<iframe width='100%' height='97%' src="http://baystation12.net/wiki/index.php?title=Corporate_Regulations&printable=yes&remove_links=1" frameborder="0" id="main_frame"></iframe>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/weapon/tank/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
|
||||
/obj/item/weapon/tank/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
|
||||
var/using_internal
|
||||
if(istype(loc,/mob/living/carbon))
|
||||
@@ -150,7 +150,7 @@
|
||||
data["maskConnected"] = 1
|
||||
|
||||
// update the ui if it exists, returns null if no ui is passed/found
|
||||
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
|
||||
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
// the ui does not exist, so we'll create a new() one
|
||||
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
|
||||
|
||||
@@ -356,7 +356,7 @@
|
||||
var/safety = user:eyecheck()
|
||||
if(istype(user, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = user
|
||||
var/datum/organ/internal/eyes/E = H.internal_organs["eyes"]
|
||||
var/datum/organ/internal/eyes/E = H.internal_organs_by_name["eyes"]
|
||||
if(H.species.flags & IS_SYNTHETIC)
|
||||
return
|
||||
switch(safety)
|
||||
|
||||
@@ -58,7 +58,9 @@
|
||||
return
|
||||
|
||||
/obj/structure/grille/attack_slime(mob/user as mob)
|
||||
if(!istype(user, /mob/living/carbon/slime/adult)) return
|
||||
var/mob/living/carbon/slime/S = user
|
||||
if (!S.is_adult)
|
||||
return
|
||||
|
||||
playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
|
||||
user.visible_message("<span class='warning'>[user] smashes against [src].</span>", \
|
||||
|
||||
@@ -103,7 +103,9 @@
|
||||
|
||||
|
||||
attack_slime(mob/user as mob)
|
||||
if(!isslimeadult(user)) return
|
||||
var/mob/living/carbon/slime/S = user
|
||||
if (!S.is_adult)
|
||||
return
|
||||
attack_generic(user, rand(10, 15))
|
||||
|
||||
|
||||
|
||||
@@ -105,7 +105,9 @@
|
||||
|
||||
|
||||
/obj/structure/mirror/attack_slime(mob/user as mob)
|
||||
if(!isslimeadult(user)) return
|
||||
var/mob/living/carbon/slime/S = user
|
||||
if (!S.is_adult)
|
||||
return
|
||||
if(shattered)
|
||||
playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
|
||||
return
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
if(propelled)
|
||||
var/mob/living/occupant = buckled_mob
|
||||
unbuckle()
|
||||
occupant.throw_at(A, 3, 2)
|
||||
occupant.throw_at(A, 3, propelled)
|
||||
occupant.apply_effect(6, STUN, 0)
|
||||
occupant.apply_effect(6, WEAKEN, 0)
|
||||
occupant.apply_effect(6, STUTTER, 0)
|
||||
|
||||
@@ -136,7 +136,12 @@
|
||||
if(propelled || (pulling && (pulling.a_intent == "hurt")))
|
||||
var/mob/living/occupant = buckled_mob
|
||||
unbuckle()
|
||||
occupant.throw_at(A, 3, 2)
|
||||
|
||||
if (pulling && (pulling.a_intent == "hurt"))
|
||||
occupant.throw_at(A, 3, 3, pulling)
|
||||
else if (propelled)
|
||||
occupant.throw_at(A, 3, propelled)
|
||||
|
||||
occupant.apply_effect(6, STUN, 0)
|
||||
occupant.apply_effect(6, WEAKEN, 0)
|
||||
occupant.apply_effect(6, STUTTER, 0)
|
||||
|
||||
@@ -155,7 +155,9 @@
|
||||
|
||||
|
||||
/obj/structure/window/attack_slime(mob/user as mob)
|
||||
if(!isslimeadult(user)) return
|
||||
var/mob/living/carbon/slime/S = user
|
||||
if (!S.is_adult)
|
||||
return
|
||||
attack_generic(user, rand(10, 15))
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user