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Update chairs.dm
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@@ -46,7 +46,6 @@
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var/cache_key = "[base_icon]-armrest-[padding_material ? padding_material.name : "no_material"]"
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if(isnull(stool_cache[cache_key]))
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var/image/I = image(icon, "[base_icon]_armrest")
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world << "Thought is a nerd."
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I.layer = MOB_LAYER + 0.1
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I.plane = MOB_PLANE
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if(padding_material)
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@@ -362,4 +361,4 @@
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icon_state = "sofaend_right"
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/obj/structure/bed/chair/sofa/yellow/corner
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icon_state = "sofacorner"
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icon_state = "sofacorner"
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