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Virology changes
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@@ -247,3 +247,9 @@ var/global/list/image/splatter_cache=list()
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/obj/effect/decal/cleanable/mucus/New()
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spawn(DRYING_TIME * 2)
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dry=1
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//This version should be used for admin spawns and pre-mapped virus vectors (e.g. in PoIs), this version does not dry
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/obj/effect/decal/cleanable/mucus/mapped/New()
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...()
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virus2 = new /datum/disease2/disease
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virus2.makerandom()
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@@ -100,6 +100,7 @@
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icon = 'icons/effects/blood.dmi'
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icon_state = "vomit_1"
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random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4")
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var/list/datum/disease2/disease/virus2 = list()
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/obj/effect/decal/cleanable/tomato_smudge
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name = "tomato smudge"
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