mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-16 13:12:22 +00:00
Fix for labeling virus dishes. Removed health analyzer from first-aid kit.
Made bruise packs and ointment only work above 50 health. Added advanced treatment for future use. Made MD's and CMO spawn with health analyzers. Reduced medical equipment in non-medbay areas. Made Health Scanner HUDs displays more granular.
This commit is contained in:
@@ -138,7 +138,7 @@
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growth = rand(5, 50)
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growth = rand(5, 50)
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/obj/item/weapon/virusdish/attackby(var/obj/item/weapon/W as obj,var/mob/living/carbon/user as mob)
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/obj/item/weapon/virusdish/attackby(var/obj/item/weapon/W as obj,var/mob/living/carbon/user as mob)
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if(istype(W,/obj/item/weapon/hand_labeler) || istype(W,/obj/item/weapon/reagent_containers/syringe))
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if(istype(W,/obj/item/weapon/label) || istype(W,/obj/item/weapon/reagent_containers/syringe))
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return
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return
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..()
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..()
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if(prob(50))
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if(prob(50))
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@@ -197,7 +197,7 @@
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/obj/item/weapon/storage/firstaid
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/obj/item/weapon/storage/firstaid
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name = "First-Aid"
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name = "First-Aid"
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desc = "In case of an injury."
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desc = "In case of injury."
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icon_state = "firstaid"
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icon_state = "firstaid"
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throw_speed = 2
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throw_speed = 2
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throw_range = 8
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throw_range = 8
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@@ -205,7 +205,7 @@
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/obj/item/weapon/storage/firstaid/fire
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/obj/item/weapon/storage/firstaid/fire
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name = "Fire First Aid"
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name = "Fire First Aid"
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desc = "A kit for when you accidently burn yourself."
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desc = "Contains burn treatments."
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icon_state = "ointment"
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icon_state = "ointment"
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item_state = "firstaid-ointment"
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item_state = "firstaid-ointment"
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@@ -220,13 +220,13 @@
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/obj/item/weapon/storage/firstaid/toxin
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/obj/item/weapon/storage/firstaid/toxin
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name = "Toxin First Aid"
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name = "Toxin First Aid"
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desc = "Used to treat when you have a high amount of toxins in your body."
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desc = "Contains anti-toxin medication."
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icon_state = "antitoxin"
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icon_state = "antitoxin"
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item_state = "firstaid-toxin"
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item_state = "firstaid-toxin"
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/obj/item/weapon/storage/firstaid/o2
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/obj/item/weapon/storage/firstaid/o2
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name = "Oxygen Deprivation First Aid"
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name = "Oxygen Deprivation First Aid"
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desc = "A box full of oxygenating goodies."
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desc = "Contains oxygen deprivation medication."
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icon_state = "o2"
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icon_state = "o2"
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item_state = "firstaid-o2"
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item_state = "firstaid-o2"
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@@ -248,8 +248,6 @@
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icon_state = "glasses"
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icon_state = "glasses"
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item_state = "syringe_kit"
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item_state = "syringe_kit"
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/obj/item/weapon/storage/handcuff_kit
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/obj/item/weapon/storage/handcuff_kit
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name = "Spare Handcuffs"
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name = "Spare Handcuffs"
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desc = "A box full of handcuffs."
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desc = "A box full of handcuffs."
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@@ -390,7 +390,7 @@
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singular_name = "bruise pack"
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singular_name = "bruise pack"
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desc = "A pack designed to treat blunt-force trauma."
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desc = "A pack designed to treat blunt-force trauma."
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icon_state = "brutepack"
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icon_state = "brutepack"
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heal_brute = 60
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heal_brute = 40
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origin_tech = "biotech=1"
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origin_tech = "biotech=1"
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/obj/item/stack/medical/ointment
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/obj/item/stack/medical/ointment
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@@ -401,6 +401,22 @@
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heal_burn = 40
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heal_burn = 40
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origin_tech = "biotech=1"
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origin_tech = "biotech=1"
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/obj/item/stack/medical/advanced/bruise_pack
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name = "advanced trauma kit"
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singular_name = "advanced bruise pack"
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desc = "An advanced trauma kit for severe injuries."
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icon_state = "brutepack"
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heal_brute = 40
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origin_tech = "biotech=1"
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/obj/item/stack/medical/advanced/ointment
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name = "advanced burn kit"
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singular_name = "advanced burn kit"
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desc = "An advanced treatment kit for severe burns."
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icon_state = "ointment"
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heal_burn = 40
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origin_tech = "biotech=1"
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/obj/item/weapon/c_tube
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/obj/item/weapon/c_tube
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name = "cardboard tube"
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name = "cardboard tube"
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desc = "A tube made of cardboard."
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desc = "A tube made of cardboard."
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@@ -18,6 +18,7 @@
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H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/cmo(H), H.slot_wear_suit)
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H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/cmo(H), H.slot_wear_suit)
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H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand)
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H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand)
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H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
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H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
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H.equip_if_possible(new /obj/item/device/healthanalyzer(H), H.slot_r_store)
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return 1
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return 1
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@@ -43,6 +44,7 @@
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H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat(H), H.slot_wear_suit)
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H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat(H), H.slot_wear_suit)
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H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand)
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H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand)
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H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
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H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
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H.equip_if_possible(new /obj/item/device/healthanalyzer(H), H.slot_r_store)
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return 1
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return 1
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@@ -308,6 +308,10 @@ proc/analyze_health_less_info(mob/living/carbon/M as mob, mob/user as mob)
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user.show_message(text("\red Significant brain damage detected. Subject may have had a concussion."), 1)
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user.show_message(text("\red Significant brain damage detected. Subject may have had a concussion."), 1)
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if (M.virus2 || M.reagents.reagent_list.len > 0)
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if (M.virus2 || M.reagents.reagent_list.len > 0)
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user.show_message(text("\red Unknown substance detected in blood."), 1)
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user.show_message(text("\red Unknown substance detected in blood."), 1)
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/* for(var/datum/organ/external/E in src)
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if (!E.broken <= 0)
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user.show_message(text("\red Bone fractures detected."), 1)*/
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//If someone can make this work I would be extremely grateful. -Erthilo
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return
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return
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/obj/item/device/healthanalyzer/attack(mob/M as mob, mob/user as mob)
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/obj/item/device/healthanalyzer/attack(mob/M as mob, mob/user as mob)
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@@ -7,6 +7,96 @@ MEDICAL
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/obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob)
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/obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob)
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if (M.stat == 2)
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var/t_him = "it"
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if (M.gender == MALE)
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t_him = "him"
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else if (M.gender == FEMALE)
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t_him = "her"
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user << "\red \The [M] is dead, you cannot help [t_him]!"
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return
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if (M.health < 50)
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var/t_him = "it"
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if (M.gender == MALE)
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t_him = "him"
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else if (M.gender == FEMALE)
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t_him = "her"
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user << "\red \The [M] is wounded badly, this item cannot help [t_him]!"
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return
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if (!istype(M))
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user << "\red \The [src] cannot be applied to [M]!"
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return 1
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if ( ! (istype(user, /mob/living/carbon/human) || \
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istype(user, /mob/living/silicon) || \
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istype(user, /mob/living/carbon/monkey) && ticker && ticker.mode.name == "monkey") )
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user << "\red You don't have the dexterity to do this!"
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return 1
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if (user)
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if (M != user)
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user.visible_message( \
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"\blue [M] has been applied with [src] by [user].", \
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"\blue You apply \the [src] to [M]." \
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)
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else
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var/t_himself = "itself"
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if (user.gender == MALE)
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t_himself = "himself"
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else if (user.gender == FEMALE)
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t_himself = "herself"
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user.visible_message( \
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"\blue [M] applied [src] on [t_himself].", \
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"\blue You apply \the [src] on yourself." \
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)
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if (istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = M
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var/datum/organ/external/affecting = H.get_organ("chest")
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if(istype(user, /mob/living/carbon/human))
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var/mob/living/carbon/human/user2 = user
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affecting = H.get_organ(check_zone(user2.zone_sel.selecting))
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else
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if(!istype(affecting, /datum/organ/external) || affecting:burn_dam <= 0)
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affecting = H.get_organ("head")
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if (affecting.heal_damage(src.heal_brute, src.heal_burn))
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H.UpdateDamageIcon()
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if(H.bloodloss > 0 && heal_brute > 0) // fix wounds too if bruise pack
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var/stoped = 0
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for(var/datum/organ/external/wound/W in affecting.wounds)
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if(W.bleeding)
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W.stopbleeding()
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stoped = 0
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break
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if(!stoped)
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// user << "There is no bleeding wound at [t]" //code no longer in a dedicated obj, thus this doesn't really matter
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return
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if (user)
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if (M != user)
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for (var/mob/O in viewers(H, null))
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O.show_message("\red [H] has been bandaged with [src] by [user]", 1)
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else
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var/t_himself = "itself"
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if (user.gender == MALE)
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t_himself = "himself"
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else if (user.gender == FEMALE)
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t_himself = "herself"
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for (var/mob/O in viewers(H, null))
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O.show_message("\red [H] bandaged [t_himself] with [src]", 1)
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M.updatehealth()
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else
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M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))
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use(1)
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/obj/item/stack/medical/advanced/attack(mob/living/carbon/M as mob, mob/user as mob)
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if (M.stat == 2)
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if (M.stat == 2)
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var/t_him = "it"
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var/t_him = "it"
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if (M.gender == MALE)
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if (M.gender == MALE)
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@@ -6,11 +6,11 @@
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icon_state = pick("ointment","firefirstaid")
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icon_state = pick("ointment","firefirstaid")
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new /obj/item/device/healthanalyzer( src )
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new /obj/item/device/healthanalyzer( src )
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new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src ) //Replaced ointment with these since they actually work --Errorage
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new /obj/item/weapon/reagent_containers/pill/kelotane( src ) //Replaced ointment with these since they actually work --Errorage
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return
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return
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@@ -26,45 +26,42 @@
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return
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return
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/obj/item/weapon/storage/firstaid/regular/New()
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/obj/item/weapon/storage/firstaid/regular/New()
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..()
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..()
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if (empty) return
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if (empty) return
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/device/healthanalyzer(src)
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new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/stack/medical/ointment(src)
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return
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return
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/obj/item/weapon/storage/firstaid/toxin/New()
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/obj/item/weapon/storage/firstaid/toxin/New()
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..()
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..()
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if (empty) return
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if (empty) return
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icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3")
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icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3")
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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||||||
new /obj/item/weapon/reagent_containers/pill/antitox( src )
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||||||
new /obj/item/device/healthanalyzer( src )
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new /obj/item/device/healthanalyzer( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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return
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return
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/obj/item/weapon/storage/firstaid/o2/New()
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/obj/item/weapon/storage/firstaid/o2/New()
|
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||||||
..()
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..()
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||||||
if (empty) return
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if (empty) return
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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|
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new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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|
||||||
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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|
||||||
new /obj/item/device/healthanalyzer( src )
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new /obj/item/device/healthanalyzer( src )
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new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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||||||
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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||||||
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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||||||
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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||||||
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
|
||||||
return
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return
|
||||||
|
|
||||||
/obj/item/weapon/storage/pill_bottle/kelotane
|
/obj/item/weapon/storage/pill_bottle/kelotane
|
||||||
@@ -122,4 +119,3 @@
|
|||||||
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
||||||
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
||||||
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
||||||
|
|
||||||
|
|||||||
@@ -22,20 +22,30 @@
|
|||||||
switch(health)
|
switch(health)
|
||||||
if(100 to INFINITY)
|
if(100 to INFINITY)
|
||||||
return "health100"
|
return "health100"
|
||||||
if(70 to 100)
|
if(90 to 100)
|
||||||
|
return "health90"
|
||||||
|
if(80 to 90)
|
||||||
return "health80"
|
return "health80"
|
||||||
if(50 to 70)
|
if(70 to 80)
|
||||||
|
return "health70"
|
||||||
|
if(60 to 70)
|
||||||
return "health60"
|
return "health60"
|
||||||
if(30 to 50)
|
if(50 to 60)
|
||||||
|
return "health50"
|
||||||
|
if(40 to 50)
|
||||||
return "health40"
|
return "health40"
|
||||||
if(18 to 30)
|
if(30 to 40)
|
||||||
return "health25"
|
return "health30"
|
||||||
if(5 to 18)
|
if(20 to 30)
|
||||||
|
return "health20"
|
||||||
|
if(10 to 20)
|
||||||
return "health10"
|
return "health10"
|
||||||
if(1 to 5)
|
if(0 to 10)
|
||||||
return "health1"
|
return "health1"
|
||||||
if(-99 to 0)
|
if(-50 to 0)
|
||||||
return "health0"
|
return "health-50"
|
||||||
|
if(-99 to -50)
|
||||||
|
return "health-99"
|
||||||
else
|
else
|
||||||
return "health-100"
|
return "health-100"
|
||||||
return "0"
|
return "0"
|
||||||
|
|||||||
@@ -19,3 +19,5 @@ spaceman96 - Game Admin
|
|||||||
strumpetplaya - Retired Admin
|
strumpetplaya - Retired Admin
|
||||||
tastyfish - Game Master
|
tastyfish - Game Master
|
||||||
uristqwerty - Game Master
|
uristqwerty - Game Master
|
||||||
|
erthilo - Game Master
|
||||||
|
erthilo2 - Game Master
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.6 KiB |
@@ -562,9 +562,9 @@
|
|||||||
"akP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/wall,/area/crew_quarters)
|
"akP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/wall,/area/crew_quarters)
|
||||||
"akQ" = (/obj/structure/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
|
"akQ" = (/obj/structure/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
|
||||||
"akR" = (/obj/structure/bookcase/manuals/medical,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"akR" = (/obj/structure/bookcase/manuals/medical,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"akS" = (/obj/structure/table,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer{pixel_x = 4; pixel_y = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"akS" = (/obj/structure/table,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"akT" = (/obj/structure/table,/obj/item/device/radio/electropack,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"akT" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"akU" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
"akU" = (/obj/structure/table,/obj/item/device/radio/electropack,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
|
||||||
"akV" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/security/brig)
|
"akV" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/security/brig)
|
||||||
"akW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
"akW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
||||||
"akX" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
"akX" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
|
||||||
@@ -728,7 +728,7 @@
|
|||||||
"anZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness)
|
"anZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness)
|
||||||
"aoa" = (/obj/machinery/sink{pixel_y = 29},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness)
|
"aoa" = (/obj/machinery/sink{pixel_y = 29},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness)
|
||||||
"aob" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor,/area/crew_quarters/fitness)
|
"aob" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor,/area/crew_quarters/fitness)
|
||||||
"aoc" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/obj/item/stack/medical/ointment{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/crew_quarters/fitness)
|
"aoc" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/crew_quarters/fitness)
|
||||||
"aod" = (/obj/machinery/camera{c_tag = "Fitness Room"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/fitness)
|
"aod" = (/obj/machinery/camera{c_tag = "Fitness Room"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/fitness)
|
||||||
"aoe" = (/obj/structure/closet,/turf/simulated/floor,/area/crew_quarters/fitness)
|
"aoe" = (/obj/structure/closet,/turf/simulated/floor,/area/crew_quarters/fitness)
|
||||||
"aof" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness)
|
"aof" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness)
|
||||||
@@ -2790,7 +2790,7 @@
|
|||||||
"bbH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
|
"bbH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
|
||||||
"bbI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
|
"bbI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
|
||||||
"bbJ" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
|
"bbJ" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
|
||||||
"bbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table,/obj/item/weapon/storage/pill_bottle/tramadol{pixel_x = 8},/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
"bbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||||
"bbL" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
"bbL" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||||
"bbM" = (/obj/structure/morgue,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
"bbM" = (/obj/structure/morgue,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
||||||
"bbN" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
"bbN" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
||||||
@@ -3242,7 +3242,7 @@
|
|||||||
"bkr" = (/obj/structure/closet/crate/medical,/turf/simulated/floor,/area/quartermaster/storage)
|
"bkr" = (/obj/structure/closet/crate/medical,/turf/simulated/floor,/area/quartermaster/storage)
|
||||||
"bks" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage)
|
"bks" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage)
|
||||||
"bkt" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage)
|
"bkt" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage)
|
||||||
"bku" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/floor,/area/quartermaster/storage)
|
"bku" = (/obj/structure/table,/obj/item/stack/medical/ointment{pixel_y = 4},/obj/item/stack/medical/bruise_pack,/turf/simulated/floor,/area/quartermaster/storage)
|
||||||
"bkv" = (/obj/structure/closet/secure_closet/cargo_tech_personal,/turf/simulated/floor,/area/quartermaster/storage)
|
"bkv" = (/obj/structure/closet/secure_closet/cargo_tech_personal,/turf/simulated/floor,/area/quartermaster/storage)
|
||||||
"bkw" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor,/area/quartermaster/storage)
|
"bkw" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor,/area/quartermaster/storage)
|
||||||
"bkx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster)
|
"bkx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster)
|
||||||
@@ -3822,7 +3822,7 @@
|
|||||||
"bvz" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/maintenance/asmaint)
|
"bvz" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/maintenance/asmaint)
|
||||||
"bvA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint)
|
"bvA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint)
|
||||||
"bvB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/asmaint)
|
"bvB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/asmaint)
|
||||||
"bvC" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
"bvC" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||||
"bvD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Medical Supplies"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
"bvD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Medical Supplies"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||||
"bvE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Patient Room 2 Shutters"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
|
"bvE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Patient Room 2 Shutters"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
|
||||||
"bvF" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
"bvF" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||||
@@ -5162,9 +5162,9 @@
|
|||||||
"bVn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
|
"bVn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
|
||||||
"bVo" = (/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/item/clothing/glasses/meson,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
"bVo" = (/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/item/clothing/glasses/meson,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||||
"bVp" = (/obj/item/weapon/storage/belt/utility,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
"bVp" = (/obj/item/weapon/storage/belt/utility,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||||
"bVq" = (/obj/item/weapon/zippo,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/reagent_containers/pill/kelotane{pixel_x = -3; pixel_y = -12},/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment,/obj/item/device/hacktool/engineer,/turf/simulated/floor,/area/engine/chiefs_office)
|
"bVq" = (/obj/item/weapon/zippo,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment,/obj/item/device/hacktool/engineer,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||||
"bVr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/chiefs_office)
|
"bVr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/chiefs_office)
|
||||||
"bVs" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
"bVs" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/structure/table/reinforced,/obj/item/stack/medical/ointment{pixel_y = 4},/turf/simulated/floor,/area/engine/chiefs_office)
|
||||||
"bVt" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
"bVt" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||||
"bVu" = (/obj/machinery/camera{c_tag = "CE's Office"; dir = 1; network = "Engineering"; pixel_x = 23},/obj/structure/table/reinforced,/obj/effect/deskclutter,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/chiefs_office)
|
"bVu" = (/obj/machinery/camera{c_tag = "CE's Office"; dir = 1; network = "Engineering"; pixel_x = 23},/obj/structure/table/reinforced,/obj/effect/deskclutter,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||||
"bVv" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/atmos)
|
"bVv" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/atmos)
|
||||||
|
|||||||
Reference in New Issue
Block a user