Fix for labeling virus dishes. Removed health analyzer from first-aid kit.

Made bruise packs and ointment only work above 50 health.
Added advanced treatment for future use.
Made MD's and CMO spawn with health analyzers.
Reduced medical equipment in non-medbay areas.
Made Health Scanner HUDs displays more granular.
This commit is contained in:
Ren Erthilo
2012-03-15 21:42:37 +00:00
parent ab063d24f7
commit 61a82b22bb
11 changed files with 169 additions and 51 deletions

View File

@@ -138,7 +138,7 @@
growth = rand(5, 50) growth = rand(5, 50)
/obj/item/weapon/virusdish/attackby(var/obj/item/weapon/W as obj,var/mob/living/carbon/user as mob) /obj/item/weapon/virusdish/attackby(var/obj/item/weapon/W as obj,var/mob/living/carbon/user as mob)
if(istype(W,/obj/item/weapon/hand_labeler) || istype(W,/obj/item/weapon/reagent_containers/syringe)) if(istype(W,/obj/item/weapon/label) || istype(W,/obj/item/weapon/reagent_containers/syringe))
return return
..() ..()
if(prob(50)) if(prob(50))

View File

@@ -197,7 +197,7 @@
/obj/item/weapon/storage/firstaid /obj/item/weapon/storage/firstaid
name = "First-Aid" name = "First-Aid"
desc = "In case of an injury." desc = "In case of injury."
icon_state = "firstaid" icon_state = "firstaid"
throw_speed = 2 throw_speed = 2
throw_range = 8 throw_range = 8
@@ -205,7 +205,7 @@
/obj/item/weapon/storage/firstaid/fire /obj/item/weapon/storage/firstaid/fire
name = "Fire First Aid" name = "Fire First Aid"
desc = "A kit for when you accidently burn yourself." desc = "Contains burn treatments."
icon_state = "ointment" icon_state = "ointment"
item_state = "firstaid-ointment" item_state = "firstaid-ointment"
@@ -220,13 +220,13 @@
/obj/item/weapon/storage/firstaid/toxin /obj/item/weapon/storage/firstaid/toxin
name = "Toxin First Aid" name = "Toxin First Aid"
desc = "Used to treat when you have a high amount of toxins in your body." desc = "Contains anti-toxin medication."
icon_state = "antitoxin" icon_state = "antitoxin"
item_state = "firstaid-toxin" item_state = "firstaid-toxin"
/obj/item/weapon/storage/firstaid/o2 /obj/item/weapon/storage/firstaid/o2
name = "Oxygen Deprivation First Aid" name = "Oxygen Deprivation First Aid"
desc = "A box full of oxygenating goodies." desc = "Contains oxygen deprivation medication."
icon_state = "o2" icon_state = "o2"
item_state = "firstaid-o2" item_state = "firstaid-o2"
@@ -248,8 +248,6 @@
icon_state = "glasses" icon_state = "glasses"
item_state = "syringe_kit" item_state = "syringe_kit"
/obj/item/weapon/storage/handcuff_kit /obj/item/weapon/storage/handcuff_kit
name = "Spare Handcuffs" name = "Spare Handcuffs"
desc = "A box full of handcuffs." desc = "A box full of handcuffs."

View File

@@ -390,7 +390,7 @@
singular_name = "bruise pack" singular_name = "bruise pack"
desc = "A pack designed to treat blunt-force trauma." desc = "A pack designed to treat blunt-force trauma."
icon_state = "brutepack" icon_state = "brutepack"
heal_brute = 60 heal_brute = 40
origin_tech = "biotech=1" origin_tech = "biotech=1"
/obj/item/stack/medical/ointment /obj/item/stack/medical/ointment
@@ -401,6 +401,22 @@
heal_burn = 40 heal_burn = 40
origin_tech = "biotech=1" origin_tech = "biotech=1"
/obj/item/stack/medical/advanced/bruise_pack
name = "advanced trauma kit"
singular_name = "advanced bruise pack"
desc = "An advanced trauma kit for severe injuries."
icon_state = "brutepack"
heal_brute = 40
origin_tech = "biotech=1"
/obj/item/stack/medical/advanced/ointment
name = "advanced burn kit"
singular_name = "advanced burn kit"
desc = "An advanced treatment kit for severe burns."
icon_state = "ointment"
heal_burn = 40
origin_tech = "biotech=1"
/obj/item/weapon/c_tube /obj/item/weapon/c_tube
name = "cardboard tube" name = "cardboard tube"
desc = "A tube made of cardboard." desc = "A tube made of cardboard."

View File

@@ -18,6 +18,7 @@
H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/cmo(H), H.slot_wear_suit) H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/cmo(H), H.slot_wear_suit)
H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand) H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand)
H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store) H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
H.equip_if_possible(new /obj/item/device/healthanalyzer(H), H.slot_r_store)
return 1 return 1
@@ -43,6 +44,7 @@
H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat(H), H.slot_wear_suit) H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat(H), H.slot_wear_suit)
H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand) H.equip_if_possible(new /obj/item/weapon/storage/firstaid/regular(H), H.slot_l_hand)
H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store) H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
H.equip_if_possible(new /obj/item/device/healthanalyzer(H), H.slot_r_store)
return 1 return 1

View File

@@ -308,6 +308,10 @@ proc/analyze_health_less_info(mob/living/carbon/M as mob, mob/user as mob)
user.show_message(text("\red Significant brain damage detected. Subject may have had a concussion."), 1) user.show_message(text("\red Significant brain damage detected. Subject may have had a concussion."), 1)
if (M.virus2 || M.reagents.reagent_list.len > 0) if (M.virus2 || M.reagents.reagent_list.len > 0)
user.show_message(text("\red Unknown substance detected in blood."), 1) user.show_message(text("\red Unknown substance detected in blood."), 1)
/* for(var/datum/organ/external/E in src)
if (!E.broken <= 0)
user.show_message(text("\red Bone fractures detected."), 1)*/
//If someone can make this work I would be extremely grateful. -Erthilo
return return
/obj/item/device/healthanalyzer/attack(mob/M as mob, mob/user as mob) /obj/item/device/healthanalyzer/attack(mob/M as mob, mob/user as mob)

View File

@@ -7,6 +7,96 @@ MEDICAL
/obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob) /obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob)
if (M.stat == 2)
var/t_him = "it"
if (M.gender == MALE)
t_him = "him"
else if (M.gender == FEMALE)
t_him = "her"
user << "\red \The [M] is dead, you cannot help [t_him]!"
return
if (M.health < 50)
var/t_him = "it"
if (M.gender == MALE)
t_him = "him"
else if (M.gender == FEMALE)
t_him = "her"
user << "\red \The [M] is wounded badly, this item cannot help [t_him]!"
return
if (!istype(M))
user << "\red \The [src] cannot be applied to [M]!"
return 1
if ( ! (istype(user, /mob/living/carbon/human) || \
istype(user, /mob/living/silicon) || \
istype(user, /mob/living/carbon/monkey) && ticker && ticker.mode.name == "monkey") )
user << "\red You don't have the dexterity to do this!"
return 1
if (user)
if (M != user)
user.visible_message( \
"\blue [M] has been applied with [src] by [user].", \
"\blue You apply \the [src] to [M]." \
)
else
var/t_himself = "itself"
if (user.gender == MALE)
t_himself = "himself"
else if (user.gender == FEMALE)
t_himself = "herself"
user.visible_message( \
"\blue [M] applied [src] on [t_himself].", \
"\blue You apply \the [src] on yourself." \
)
if (istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
var/datum/organ/external/affecting = H.get_organ("chest")
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/user2 = user
affecting = H.get_organ(check_zone(user2.zone_sel.selecting))
else
if(!istype(affecting, /datum/organ/external) || affecting:burn_dam <= 0)
affecting = H.get_organ("head")
if (affecting.heal_damage(src.heal_brute, src.heal_burn))
H.UpdateDamageIcon()
if(H.bloodloss > 0 && heal_brute > 0) // fix wounds too if bruise pack
var/stoped = 0
for(var/datum/organ/external/wound/W in affecting.wounds)
if(W.bleeding)
W.stopbleeding()
stoped = 0
break
if(!stoped)
// user << "There is no bleeding wound at [t]" //code no longer in a dedicated obj, thus this doesn't really matter
return
if (user)
if (M != user)
for (var/mob/O in viewers(H, null))
O.show_message("\red [H] has been bandaged with [src] by [user]", 1)
else
var/t_himself = "itself"
if (user.gender == MALE)
t_himself = "himself"
else if (user.gender == FEMALE)
t_himself = "herself"
for (var/mob/O in viewers(H, null))
O.show_message("\red [H] bandaged [t_himself] with [src]", 1)
M.updatehealth()
else
M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))
use(1)
/obj/item/stack/medical/advanced/attack(mob/living/carbon/M as mob, mob/user as mob)
if (M.stat == 2) if (M.stat == 2)
var/t_him = "it" var/t_him = "it"
if (M.gender == MALE) if (M.gender == MALE)
@@ -94,4 +184,4 @@ MEDICAL
else else
M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2)) M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))
use(1) use(1)

View File

@@ -6,11 +6,11 @@
icon_state = pick("ointment","firefirstaid") icon_state = pick("ointment","firefirstaid")
new /obj/item/device/healthanalyzer( src ) new /obj/item/device/healthanalyzer( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/stack/medical/ointment( src ) new /obj/item/stack/medical/ointment( src )
new /obj/item/stack/medical/ointment( src ) new /obj/item/stack/medical/ointment( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src ) new /obj/item/weapon/reagent_containers/pill/kelotane( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src ) new /obj/item/weapon/reagent_containers/pill/kelotane( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src ) //Replaced ointment with these since they actually work --Errorage new /obj/item/weapon/reagent_containers/pill/kelotane( src ) //Replaced ointment with these since they actually work --Errorage
return return
@@ -26,45 +26,42 @@
return return
/obj/item/weapon/storage/firstaid/regular/New() /obj/item/weapon/storage/firstaid/regular/New()
..() ..()
if (empty) return if (empty) return
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/device/healthanalyzer(src)
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src ) new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/stack/medical/ointment(src)
return return
/obj/item/weapon/storage/firstaid/toxin/New() /obj/item/weapon/storage/firstaid/toxin/New()
..() ..()
if (empty) return if (empty) return
icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3") icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3")
new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
new /obj/item/weapon/reagent_containers/pill/antitox( src )
new /obj/item/weapon/reagent_containers/pill/antitox( src )
new /obj/item/weapon/reagent_containers/pill/antitox( src )
new /obj/item/device/healthanalyzer( src ) new /obj/item/device/healthanalyzer( src )
new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
new /obj/item/weapon/reagent_containers/pill/antitox( src )
new /obj/item/weapon/reagent_containers/pill/antitox( src )
new /obj/item/weapon/reagent_containers/pill/antitox( src )
new /obj/item/weapon/reagent_containers/pill/antitox( src )
return return
/obj/item/weapon/storage/firstaid/o2/New() /obj/item/weapon/storage/firstaid/o2/New()
..() ..()
if (empty) return if (empty) return
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/device/healthanalyzer( src ) new /obj/item/device/healthanalyzer( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
return return
/obj/item/weapon/storage/pill_bottle/kelotane /obj/item/weapon/storage/pill_bottle/kelotane
@@ -122,4 +119,3 @@
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src ) new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src ) new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src ) new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )

View File

@@ -22,20 +22,30 @@
switch(health) switch(health)
if(100 to INFINITY) if(100 to INFINITY)
return "health100" return "health100"
if(70 to 100) if(90 to 100)
return "health90"
if(80 to 90)
return "health80" return "health80"
if(50 to 70) if(70 to 80)
return "health70"
if(60 to 70)
return "health60" return "health60"
if(30 to 50) if(50 to 60)
return "health50"
if(40 to 50)
return "health40" return "health40"
if(18 to 30) if(30 to 40)
return "health25" return "health30"
if(5 to 18) if(20 to 30)
return "health20"
if(10 to 20)
return "health10" return "health10"
if(1 to 5) if(0 to 10)
return "health1" return "health1"
if(-99 to 0) if(-50 to 0)
return "health0" return "health-50"
if(-99 to -50)
return "health-99"
else else
return "health-100" return "health-100"
return "0" return "0"

View File

@@ -18,4 +18,6 @@ skymarshal - Game Master
spaceman96 - Game Admin spaceman96 - Game Admin
strumpetplaya - Retired Admin strumpetplaya - Retired Admin
tastyfish - Game Master tastyfish - Game Master
uristqwerty - Game Master uristqwerty - Game Master
erthilo - Game Master
erthilo2 - Game Master

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@@ -562,9 +562,9 @@
"akP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/wall,/area/crew_quarters) "akP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/wall,/area/crew_quarters)
"akQ" = (/obj/structure/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) "akQ" = (/obj/structure/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
"akR" = (/obj/structure/bookcase/manuals/medical,/turf/simulated/floor{icon_state = "white"},/area/security/brig) "akR" = (/obj/structure/bookcase/manuals/medical,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
"akS" = (/obj/structure/table,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer{pixel_x = 4; pixel_y = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/security/brig) "akS" = (/obj/structure/table,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
"akT" = (/obj/structure/table,/obj/item/device/radio/electropack,/turf/simulated/floor{icon_state = "white"},/area/security/brig) "akT" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
"akU" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/security/brig) "akU" = (/obj/structure/table,/obj/item/device/radio/electropack,/turf/simulated/floor{icon_state = "white"},/area/security/brig)
"akV" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/security/brig) "akV" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/security/brig)
"akW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "akW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"akX" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "akX" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
@@ -728,7 +728,7 @@
"anZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness) "anZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aoa" = (/obj/machinery/sink{pixel_y = 29},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness) "aoa" = (/obj/machinery/sink{pixel_y = 29},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aob" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor,/area/crew_quarters/fitness) "aob" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor,/area/crew_quarters/fitness)
"aoc" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/obj/item/stack/medical/ointment{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/crew_quarters/fitness) "aoc" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/crew_quarters/fitness)
"aod" = (/obj/machinery/camera{c_tag = "Fitness Room"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/fitness) "aod" = (/obj/machinery/camera{c_tag = "Fitness Room"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/fitness)
"aoe" = (/obj/structure/closet,/turf/simulated/floor,/area/crew_quarters/fitness) "aoe" = (/obj/structure/closet,/turf/simulated/floor,/area/crew_quarters/fitness)
"aof" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) "aof" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness)
@@ -2790,7 +2790,7 @@
"bbH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral) "bbH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
"bbI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral) "bbI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
"bbJ" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/maintcentral) "bbJ" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
"bbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table,/obj/item/weapon/storage/pill_bottle/tramadol{pixel_x = 8},/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bbL" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bbL" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bbM" = (/obj/structure/morgue,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "bbM" = (/obj/structure/morgue,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
"bbN" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "bbN" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
@@ -3242,7 +3242,7 @@
"bkr" = (/obj/structure/closet/crate/medical,/turf/simulated/floor,/area/quartermaster/storage) "bkr" = (/obj/structure/closet/crate/medical,/turf/simulated/floor,/area/quartermaster/storage)
"bks" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bks" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage)
"bkt" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage) "bkt" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bku" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/floor,/area/quartermaster/storage) "bku" = (/obj/structure/table,/obj/item/stack/medical/ointment{pixel_y = 4},/obj/item/stack/medical/bruise_pack,/turf/simulated/floor,/area/quartermaster/storage)
"bkv" = (/obj/structure/closet/secure_closet/cargo_tech_personal,/turf/simulated/floor,/area/quartermaster/storage) "bkv" = (/obj/structure/closet/secure_closet/cargo_tech_personal,/turf/simulated/floor,/area/quartermaster/storage)
"bkw" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor,/area/quartermaster/storage) "bkw" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor,/area/quartermaster/storage)
"bkx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster) "bkx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster)
@@ -3822,7 +3822,7 @@
"bvz" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/maintenance/asmaint) "bvz" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/maintenance/asmaint)
"bvA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint) "bvA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint)
"bvB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/asmaint) "bvB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/asmaint)
"bvC" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bvC" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bvD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Medical Supplies"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bvD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Medical Supplies"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bvE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Patient Room 2 Shutters"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) "bvE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Patient Room 2 Shutters"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
"bvF" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bvF" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
@@ -5162,9 +5162,9 @@
"bVn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft) "bVn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bVo" = (/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/item/clothing/glasses/meson,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office) "bVo" = (/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/item/clothing/glasses/meson,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
"bVp" = (/obj/item/weapon/storage/belt/utility,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office) "bVp" = (/obj/item/weapon/storage/belt/utility,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
"bVq" = (/obj/item/weapon/zippo,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/reagent_containers/pill/kelotane{pixel_x = -3; pixel_y = -12},/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment,/obj/item/device/hacktool/engineer,/turf/simulated/floor,/area/engine/chiefs_office) "bVq" = (/obj/item/weapon/zippo,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment,/obj/item/device/hacktool/engineer,/turf/simulated/floor,/area/engine/chiefs_office)
"bVr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/chiefs_office) "bVr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/chiefs_office)
"bVs" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office) "bVs" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/structure/table/reinforced,/obj/item/stack/medical/ointment{pixel_y = 4},/turf/simulated/floor,/area/engine/chiefs_office)
"bVt" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office) "bVt" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
"bVu" = (/obj/machinery/camera{c_tag = "CE's Office"; dir = 1; network = "Engineering"; pixel_x = 23},/obj/structure/table/reinforced,/obj/effect/deskclutter,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/chiefs_office) "bVu" = (/obj/machinery/camera{c_tag = "CE's Office"; dir = 1; network = "Engineering"; pixel_x = 23},/obj/structure/table/reinforced,/obj/effect/deskclutter,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/chiefs_office)
"bVv" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/atmos) "bVv" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/atmos)