From 626669347e2f5cf2fe1c9950bef60e1c43e64134 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Thu, 10 Jan 2019 10:33:33 -0800 Subject: [PATCH] Why does BYOND decide to untick everything.. --- polaris.dme | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/polaris.dme b/polaris.dme index ef0e89b71f..64db75b676 100644 --- a/polaris.dme +++ b/polaris.dme @@ -91,6 +91,7 @@ #include "code\_helpers\turfs.dm" #include "code\_helpers\type2type.dm" #include "code\_helpers\unsorted.dm" +#include "code\_helpers\view.dm" #include "code\_helpers\sorts\__main.dm" #include "code\_helpers\sorts\comparators.dm" #include "code\_helpers\sorts\TimSort.dm" @@ -229,6 +230,7 @@ #include "code\datums\mutable_appearance.dm" #include "code\datums\orbit.dm" #include "code\datums\organs.dm" +#include "code\datums\position_point_vector.dm" #include "code\datums\progressbar.dm" #include "code\datums\recipe.dm" #include "code\datums\riding.dm" @@ -853,6 +855,11 @@ #include "code\game\objects\effects\spawners\bombspawner.dm" #include "code\game\objects\effects\spawners\gibspawner.dm" #include "code\game\objects\effects\temporary_visuals\miscellaneous.dm" +#include "code\game\objects\effects\temporary_visuals\temporary_visual.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\impact.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\muzzle.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\projectile_effects.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\tracer.dm" #include "code\game\objects\items\antag_spawners.dm" #include "code\game\objects\items\apc_frame.dm" #include "code\game\objects\items\blueprints.dm"