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Merge pull request #8382 from comma/monkey_revenge
Allows you to scoop monkeys up
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@@ -353,53 +353,24 @@ obj/structure/ex_act(severity)
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moving = 0
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// Should I return a copy here? If the caller edits or del()s the returned
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// datum, there might be problems if I don't...
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/obj/structure/transit_tube_pod/return_air()
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var/datum/gas_mixture/GM = new()
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GM.copy_from(air_contents)
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return GM
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return air_contents
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// For now, copying what I found in an unused FEA file (and almost identical in a
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// used ZAS file). Means that assume_air and remove_air don't actually alter the
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// air contents.
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/obj/structure/transit_tube_pod/assume_air(datum/gas_mixture/giver)
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return air_contents.merge(giver)
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/obj/structure/transit_tube_pod/remove_air(amount)
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return air_contents.remove(amount)
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// Called when a pod arrives at, and before a pod departs from a station,
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// giving it a chance to mix its internal air supply with the turf it is
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// currently on.
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/obj/structure/transit_tube_pod/proc/mix_air()
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var/datum/gas_mixture/environment = loc.return_air()
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var/env_pressure = environment.return_pressure()
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var/int_pressure = air_contents.return_pressure()
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var/total_pressure = env_pressure + int_pressure
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if(total_pressure == 0)
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return
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// Math here: Completely made up, not based on realistic equasions.
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// Goal is to balance towards equal pressure, but ensure some gas
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// transfer in both directions regardless.
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// Feel free to rip this out and replace it with something better,
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// I don't really know muhch about how gas transfer rates work in
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// SS13.
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var/transfer_in = max(0.1, 0.5 * (env_pressure - int_pressure) / total_pressure)
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var/transfer_out = max(0.1, 0.3 * (int_pressure - env_pressure) / total_pressure)
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var/datum/gas_mixture/from_env = loc.remove_air(environment.total_moles * transfer_in)
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var/datum/gas_mixture/from_int = air_contents.remove(air_contents.total_moles * transfer_out)
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loc.assume_air(from_int)
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air_contents.merge(from_env)
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//note that share_ratio assumes both gas mixes have the same volume,
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//so if the volume is changed this may need to be changed as well.
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air_contents.share_ratio(environment, 1)
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// When the player moves, check if the pos is currently stopped at a station.
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// if it is, check the direction. If the direction matches the direction of
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