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Move Xenoarcheology globals and initialization into a subsystem
* Move the global spawning_turfs lists from master_controller into SSxenoarch. Rename all references. * Move the call to SetupXenoarch from master_controller.setup() to SSxenoarch.Initialize() Put SSxenoarch init order near the end to match current behavior.
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@@ -180,6 +180,7 @@
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#include "code\controllers\subsystems\machines.dm"
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#include "code\controllers\subsystems\orbits.dm"
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#include "code\controllers\subsystems\shuttles.dm"
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#include "code\controllers\subsystems\xenoarch.dm"
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#include "code\datums\ai_law_sets.dm"
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#include "code\datums\ai_laws.dm"
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#include "code\datums\beam.dm"
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@@ -2316,7 +2317,6 @@
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#include "code\modules\xenoarcheaology\boulder.dm"
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#include "code\modules\xenoarcheaology\effect.dm"
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#include "code\modules\xenoarcheaology\manuals.dm"
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#include "code\modules\xenoarcheaology\master_controller.dm"
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#include "code\modules\xenoarcheaology\misc.dm"
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#include "code\modules\xenoarcheaology\sampling.dm"
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#include "code\modules\xenoarcheaology\artifacts\artifact.dm"
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