diff --git a/html/changelog.html b/html/changelog.html
index f122636ec5..a1b7e3bd02 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,57 @@
-->
+
21 August 2019
+
Atermonera updated:
+
+ - Atmospherics is now bigger, with more room for fun and sanity-destroying spaghetti!
+
+
Mechoid updated:
+
+ - Exosuits are now targetted by turrets again.
+ - Mining charge strength lowered, price increased. Can be upgraded through R&D laser components.
+ - Searing damage type added. Energy axe now uses searing damage.
+ - Survey points added. Vendor added for explorer use. Costs are universally 'lower' compared to the mining vendor due to the rarity of points.
+ - Swiping an ID card on a cataloguer will transfer the points to the card.
+ - Any melee energy weapon can now be made to use a cell and charge.
+ - Energy Axe prototype added to R&D.
+ - Anomalous 'hunting trap' added to R&D. Useful for an initial stun on mobs for explorer scanning.
+ - Beartraps now stun for a quarter of a second, so they are actually useful again, due to resistability.
+ - Emergency welding pack added. Incredibly slow, but requires no protection.
+ - Random turf modifier added for mapping use. Random humanoid remains spawner added for mapping use.
+ - Plants under obj/structure/flora now can be made to be harvestable / forage-able.
+ - Sif trees now occasionally have fruit containing useful microbes. Microbes slow blood flow resulting in slower chemical absorption and blood loss.
+ - Flora by default are now under mobs, on the same layer as turf decals. Flora can now also randomize their size, previously only codified in Sivian trees.
+ - Moss tendrils added to Sif, making eye-plants more rare.
+ - Multiple PoIs added. 'Blue shuttle down' variant, 'UFO Frigate', multiple geysers, cliffs, and two variants of SFR which take drastically different approaches to the SFR standard. A vault was added, too.
+ - Vault PoIs are now in a template group.
+ - Generic AI-controlled humanoids added. Subtype made for use on Sif, clad in weak armor and temperature resistance, used as 'mindless clones'.
+ - More artifice added.
+ - Fultons made to be [somewhat] sane. Now only useable planetside.
+ - Graviton Visor moved to R&D from the mining equipment vendor. Silver and Diamond pickaxes removed.
+ - Added multiple new organs for Prometheans. Removing them will cause them to take large amounts of Toxloss untill they are Regenerated using the active regeneration verb.
+ - Organ: pneumatic network, a series of skeletal tubes with high pressure used to move nutrients and waste.
+ - Organs: -regenesis systems, different 'networks' of clumped cellular matter that allow Prometheans to recover rapidly from small injuries. Large or numerous injuries cause un-needed stress, and pain.
+ - Internal organs now properly add themselves to the internal organ-by-name list, the one referenced 99.9% of the time.
+ - Active regeneration will now replace internal organs if they are nonexistant, as it does for limbs.
+
+
Nalarac updated:
+
+ - Mech cable layer works again.
+ - Added setting for turrets to fire upon downed/laying targets.
+
+
TheFurryFeline updated:
+
+ - New orange jumpsuit for loadout that doesn't get locked to tracking.
+ - Prison jumpsuit filepath changed accordingly and closets with obj updated.
+
+
Woodrat updated:
+
+ - Made the solgov uniforms use accessories for denoting department instead of having several different sprites in the uniform dmi folder.
+ - Removed redundant solgov uniforms from uniform.dmi and moved the sprites for the solgov uniforms to their own dmi.
+ - Fixed storage vests and drop pouches disappearing when one rolls down a uniform.
+
+
08 August 2019
Mechoid updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 4b1d6be2b8..fe2730f067 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4680,3 +4680,66 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Updates the Supermatter Engine Operating Manual.
mistyLuminescence:
- tweak: Serenity mech can now be built by robotics.
+2019-08-21:
+ Atermonera:
+ - tweak: Atmospherics is now bigger, with more room for fun and sanity-destroying
+ spaghetti!
+ Mechoid:
+ - bugfix: Exosuits are now targetted by turrets again.
+ - tweak: Mining charge strength lowered, price increased. Can be upgraded through
+ R&D laser components.
+ - rscadd: Searing damage type added. Energy axe now uses searing damage.
+ - rscadd: Survey points added. Vendor added for explorer use. Costs are universally
+ 'lower' compared to the mining vendor due to the rarity of points.
+ - rscadd: Swiping an ID card on a cataloguer will transfer the points to the card.
+ - tweak: Any melee energy weapon can now be made to use a cell and charge.
+ - rscadd: Energy Axe prototype added to R&D.
+ - rscadd: Anomalous 'hunting trap' added to R&D. Useful for an initial stun on mobs
+ for explorer scanning.
+ - tweak: Beartraps now stun for a quarter of a second, so they are actually useful
+ again, due to resistability.
+ - rscadd: Emergency welding pack added. Incredibly slow, but requires no protection.
+ - rscadd: Random turf modifier added for mapping use. Random humanoid remains spawner
+ added for mapping use.
+ - rscadd: Plants under obj/structure/flora now can be made to be harvestable / forage-able.
+ - rscadd: Sif trees now occasionally have fruit containing useful microbes. Microbes
+ slow blood flow resulting in slower chemical absorption and blood loss.
+ - tweak: Flora by default are now under mobs, on the same layer as turf decals.
+ Flora can now also randomize their size, previously only codified in Sivian
+ trees.
+ - rscadd: Moss tendrils added to Sif, making eye-plants more rare.
+ - rscadd: Multiple PoIs added. 'Blue shuttle down' variant, 'UFO Frigate', multiple
+ geysers, cliffs, and two variants of SFR which take drastically different approaches
+ to the SFR standard. A vault was added, too.
+ - tweak: Vault PoIs are now in a template group.
+ - rscadd: Generic AI-controlled humanoids added. Subtype made for use on Sif, clad
+ in weak armor and temperature resistance, used as 'mindless clones'.
+ - rscadd: More artifice added.
+ - tweak: Fultons made to be [somewhat] sane. Now only useable planetside.
+ - tweak: Graviton Visor moved to R&D from the mining equipment vendor. Silver and
+ Diamond pickaxes removed.
+ - rscadd: Added multiple new organs for Prometheans. Removing them will cause them
+ to take large amounts of Toxloss untill they are Regenerated using the active
+ regeneration verb.
+ - rscadd: 'Organ: pneumatic network, a series of skeletal tubes with high pressure
+ used to move nutrients and waste.'
+ - rscadd: 'Organs: -regenesis systems, different ''networks'' of clumped cellular
+ matter that allow Prometheans to recover rapidly from small injuries. Large
+ or numerous injuries cause un-needed stress, and pain.'
+ - bugfix: Internal organs now properly add themselves to the internal organ-by-name
+ list, the one referenced 99.9% of the time.
+ - tweak: Active regeneration will now replace internal organs if they are nonexistant,
+ as it does for limbs.
+ Nalarac:
+ - bugfix: Mech cable layer works again.
+ - rscadd: Added setting for turrets to fire upon downed/laying targets.
+ TheFurryFeline:
+ - rscadd: New orange jumpsuit for loadout that doesn't get locked to tracking.
+ - tweak: Prison jumpsuit filepath changed accordingly and closets with obj updated.
+ Woodrat:
+ - tweak: Made the solgov uniforms use accessories for denoting department instead
+ of having several different sprites in the uniform dmi folder.
+ - tweak: Removed redundant solgov uniforms from uniform.dmi and moved the sprites
+ for the solgov uniforms to their own dmi.
+ - bugfix: Fixed storage vests and drop pouches disappearing when one rolls down
+ a uniform.
diff --git a/html/changelogs/Atermonera - atmos remap.yml b/html/changelogs/Atermonera - atmos remap.yml
deleted file mode 100644
index 94bdbfde76..0000000000
--- a/html/changelogs/Atermonera - atmos remap.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Atermonera
-delete-after: True
-changes:
- - tweak: "Atmospherics is now bigger, with more room for fun and sanity-destroying spaghetti!"
\ No newline at end of file
diff --git a/html/changelogs/Mechoid - ExplorerExpansion.yml b/html/changelogs/Mechoid - ExplorerExpansion.yml
deleted file mode 100644
index 25c5488d00..0000000000
--- a/html/changelogs/Mechoid - ExplorerExpansion.yml
+++ /dev/null
@@ -1,56 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Mechoid
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - bugfix: "Exosuits are now targetted by turrets again."
- - tweak: "Mining charge strength lowered, price increased. Can be upgraded through R&D laser components."
- - rscadd: "Searing damage type added. Energy axe now uses searing damage."
- - rscadd: "Survey points added. Vendor added for explorer use. Costs are universally 'lower' compared to the mining vendor due to the rarity of points."
- - rscadd: "Swiping an ID card on a cataloguer will transfer the points to the card."
- - tweak: "Any melee energy weapon can now be made to use a cell and charge."
- - rscadd: "Energy Axe prototype added to R&D."
- - rscadd: "Anomalous 'hunting trap' added to R&D. Useful for an initial stun on mobs for explorer scanning."
- - tweak: "Beartraps now stun for a quarter of a second, so they are actually useful again, due to resistability."
- - rscadd: "Emergency welding pack added. Incredibly slow, but requires no protection."
- - rscadd: "Random turf modifier added for mapping use. Random humanoid remains spawner added for mapping use."
- - rscadd: "Plants under obj/structure/flora now can be made to be harvestable / forage-able."
- - rscadd: "Sif trees now occasionally have fruit containing useful microbes. Microbes slow blood flow resulting in slower chemical absorption and blood loss."
- - tweak: "Flora by default are now under mobs, on the same layer as turf decals. Flora can now also randomize their size, previously only codified in Sivian trees."
- - rscadd: "Moss tendrils added to Sif, making eye-plants more rare."
- - rscadd: "Multiple PoIs added. 'Blue shuttle down' variant, 'UFO Frigate', multiple geysers, cliffs, and two variants of SFR which take drastically different approaches to the SFR standard. A vault was added, too."
- - tweak: "Vault PoIs are now in a template group."
- - rscadd: "Generic AI-controlled humanoids added. Subtype made for use on Sif, clad in weak armor and temperature resistance, used as 'mindless clones'."
- - rscadd: "More artifice added."
- - tweak: "Fultons made to be [somewhat] sane. Now only useable planetside."
- - tweak: "Graviton Visor moved to R&D from the mining equipment vendor. Silver and Diamond pickaxes removed."
diff --git a/html/changelogs/Mechoid - Promethean Organs.yml b/html/changelogs/Mechoid - Promethean Organs.yml
deleted file mode 100644
index c579478d5a..0000000000
--- a/html/changelogs/Mechoid - Promethean Organs.yml
+++ /dev/null
@@ -1,40 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Mechoid
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "Added multiple new organs for Prometheans. Removing them will cause them to take large amounts of Toxloss untill they are Regenerated using the active regeneration verb."
- - rscadd: "Organ: pneumatic network, a series of skeletal tubes with high pressure used to move nutrients and waste."
- - rscadd: "Organs: -regenesis systems, different 'networks' of clumped cellular matter that allow Prometheans to recover rapidly from small injuries. Large or numerous injuries cause un-needed stress, and pain."
- - bugfix: "Internal organs now properly add themselves to the internal organ-by-name list, the one referenced 99.9% of the time."
- - tweak: "Active regeneration will now replace internal organs if they are nonexistant, as it does for limbs."
diff --git a/html/changelogs/Nalarac - Cable Layer.yml b/html/changelogs/Nalarac - Cable Layer.yml
deleted file mode 100644
index 041f0d033e..0000000000
--- a/html/changelogs/Nalarac - Cable Layer.yml
+++ /dev/null
@@ -1,36 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Nalarac
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - bugfix: "Mech cable layer works again."
diff --git a/html/changelogs/Nalarac - Turret Shooting Downed People.yml b/html/changelogs/Nalarac - Turret Shooting Downed People.yml
deleted file mode 100644
index f950bbe9a1..0000000000
--- a/html/changelogs/Nalarac - Turret Shooting Downed People.yml
+++ /dev/null
@@ -1,36 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Nalarac
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "Added setting for turrets to fire upon downed/laying targets."
diff --git a/html/changelogs/TheFurryFeline - Orange Is The New Orange.yml b/html/changelogs/TheFurryFeline - Orange Is The New Orange.yml
deleted file mode 100644
index 41df57e47f..0000000000
--- a/html/changelogs/TheFurryFeline - Orange Is The New Orange.yml
+++ /dev/null
@@ -1,37 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: TheFurryFeline
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "New orange jumpsuit for loadout that doesn't get locked to tracking."
- - tweak: "Prison jumpsuit filepath changed accordingly and closets with obj updated."
diff --git a/html/changelogs/Woodrat - Uniform Fix.yml b/html/changelogs/Woodrat - Uniform Fix.yml
deleted file mode 100644
index e3bdaa68e9..0000000000
--- a/html/changelogs/Woodrat - Uniform Fix.yml
+++ /dev/null
@@ -1,38 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Woodrat
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - tweak: "Made the solgov uniforms use accessories for denoting department instead of having several different sprites in the uniform dmi folder."
- - tweak: "Removed redundant solgov uniforms from uniform.dmi and moved the sprites for the solgov uniforms to their own dmi."
- - bugfix: "Fixed storage vests and drop pouches disappearing when one rolls down a uniform."
\ No newline at end of file