From 68e43825fb7cd4da5adbcc0d03c56cff91f8b813 Mon Sep 17 00:00:00 2001 From: GeneriedJenelle Date: Mon, 20 May 2019 18:47:21 +0100 Subject: [PATCH] Update _planes+layers.dm --- code/__defines/_planes+layers.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/__defines/_planes+layers.dm b/code/__defines/_planes+layers.dm index 3bee841881..c54fbe93cc 100644 --- a/code/__defines/_planes+layers.dm +++ b/code/__defines/_planes+layers.dm @@ -145,6 +145,7 @@ What is the naming convention for planes or layers? #define LAYER_HUD_ITEM 3 //Things sitting on HUD items (largely irrelevant because PLANE_PLAYER_HUD_ITEMS) #define LAYER_HUD_ABOVE 4 //Things that reside above items (highlights) #define PLANE_PLAYER_HUD_ITEMS 96 //Separate layer with which to apply colorblindness +#define PLANE_PLAYER_HUD_ABOVE 97 //Things above the player hud #define PLANE_ADMIN3 99 //Purely for shenanigans (above HUD)