diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm index 41595d9a6d..4230de4583 100644 --- a/code/modules/projectiles/ammunition/magazines.dm +++ b/code/modules/projectiles/ammunition/magazines.dm @@ -626,10 +626,10 @@ /obj/item/ammo_magazine/m12gdrum name = "magazine (12 gauge)" - icon_state = "12g" + icon_state = "ashot-mag" mag_type = MAGAZINE caliber = "12g" - matter = list(DEFAULT_WALL_MATERIAL = 13000) //did the math. now fixed the exploityness of this thing. Have fun! + matter = list(DEFAULT_WALL_MATERIAL = 13000) ammo_type = /obj/item/ammo_casing/a12g max_ammo = 24 multiple_sprites = 1 diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index 92a0156a58..ddb92f1b41 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -296,9 +296,9 @@ /obj/item/weapon/gun/projectile/automatic/as24/update_icon() ..() if(ammo_magazine) - icon_state = "ashot-[round(ammo_magazine.stored_ammo.len,12)]" - else icon_state = "ashot" + else + icon_state = "ashot-empty" return /obj/item/weapon/gun/projectile/automatic/mini_uzi diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi index a3dc52cce1..1446e82e52 100644 Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ diff --git a/icons/obj/gun.dmi b/icons/obj/gun.dmi index 80d58d104e..d2c69a374f 100644 Binary files a/icons/obj/gun.dmi and b/icons/obj/gun.dmi differ