Merge pull request #2699 from NerdyBoy1104/bleeding-edge-freeze

Changelog update~
This commit is contained in:
Chinsky
2013-04-24 13:24:25 -07:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html> <html>
<head> <head>
<title>Baystation 12 Changelog</title> <title>Baystation 12 Changelog</title>
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linkTag.removeAttribute("href"); linkTag.removeAttribute("href");
linkTag.removeAttribute("onclick"); linkTag.removeAttribute("onclick");
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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@@ -39,7 +39,7 @@ Header Section
<table align='center' class="top"> <table align='center' class="top">
<tr> <tr>
<td valign='top'> <td valign='top'>
<font size='2'><b>Code:</b> Abi79, Aryn, Cael_Aislinn, Chinsky, cib, CompactNinja, DopeGhoti, Erthilo, Hawk_v3, Head, Ispil, Lexusjjss, Melonstorm, Miniature, Mloc, SkyMarshal, Spectre, Strumpetplaya, Sunfall, Tastyfish, Uristqwerty<br></font> <font size='2'><b>Code:</b> Abi79, Aryn, Cael_Aislinn, Chinsky, cib, CompactNinja, DopeGhoti, Erthilo, Hawk_v3, Head, Ispil, Lexusjjss, Melonstorm, Miniature, Mloc, NerdyBoy1104, SkyMarshal, Spectre, Strumpetplaya, Sunfall, Tastyfish, Uristqwerty<br></font>
<font size='2'><b>Sprites:</b> Apple_Master, Arcalane, Chinsky, CompactNinja, Deus Dactyl, Erthilo, Flashkirby, Miniature, Searif, Xenone<br></font> <font size='2'><b>Sprites:</b> Apple_Master, Arcalane, Chinsky, CompactNinja, Deus Dactyl, Erthilo, Flashkirby, Miniature, Searif, Xenone<br></font>
<font size='2'><b>Sounds:</b> Aryn<br></font> <font size='2'><b>Sounds:</b> Aryn<br></font>
<font size='2'><b>Thanks To:</b> /tg/ station, Goonstation, Animus Station, Daedalus, and original Spacestation 13 devs. Skibiliano for the IRC bot.</font> <font size='2'><b>Thanks To:</b> /tg/ station, Goonstation, Animus Station, Daedalus, and original Spacestation 13 devs. Skibiliano for the IRC bot.</font>
@@ -80,6 +80,40 @@ should be listed in the changelog upon commit though. Thanks. -->
<li class="tweak">Psych office in medbay has been made better looking.</li> <li class="tweak">Psych office in medbay has been made better looking.</li>
</ul> </ul>
</div> </div>
<div class="commit sansserif">
<h2 class="date">24th April 2013</h2>
<h3 class="author">NerdyBoy1104 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New Botany additions: Rice and Plastellium. New sheet material: Plastic.</li>
<li class="rscadd">Plastellium is refined into plastic by first grinding the produce to get plasticide. 20 plasticide + 10 polytrinic acid makes 10 sheets of plastic which can be used to make crates, forks, spoons, knives, ashtrays or plastic bags from.</li>
<li class="rscadd">Rice seeds grows into rice stalks that you grind to get rice. 10 Rice + 5 Water makes boiled rice, 10 rice + 5 milk makes rice pudding, 10 rice + 5 universal enzyme (in beaker) makes Sake.</li>
</ul>
</div>
<div class="commit sansserif">
<h2 class="date">24th April 2013</h2>
<h3 class="author">faux updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Mixed Wardrobe Closet now has colored shoes and plaid skirts.</li>
<li class="imageadd">Dress uniforms added to the Captain, RD, and HoP wardrobe closets. A uniform jacket has also been added to the Captain's closet. HoS' hat has been re-added to their closet. I do not love the CMO and CE enough to give them anything.</li>
<li class="imageadd">Atheletic closet now has five different swimsuits *for the ladies* in them. If you are a guy, be prepared to be yelled at if you run around like a moron in one of these. Same goes for ladies who run around in shorts with their titties swaying in the space winds.</li>
<li class="imageadd">A set of dispatcher uniforms will spawn in the security closet. These are for playtesting the dispatcher role.</li>
<li class="imageadd">New suit spawns in the laundry room. It's for geezer's only. You're welcome, Book.</li>
<li class="imageadd">Nurse outfit variant, orderly uniform, and first responder jacket will now spawn in the medical wardrobe closet.</li>
<li class="imageadd">A white wedding dress will spawn in the chaplain's closet. There are also several dresses currently only adminspawnable. Admins: Look either under "bride" or "dress." The bride one leads to the colored wedding dresses, and there are some other kinds of dresses under dress.</li>
<li class="tweak">No more luchador masks or boxing gloves or boxing ring. You guys have a swimming pool now, dip in and enjoy it.</li>
<li class="tweak">The meeting hall has been replaced with an awkwardly placed security office meant for prisoner processing.</li>
<li class="tweak">Added a couple more welding goggles to engineering since you guys liked those a lot.</li>
<li class="imageadd">Flasks spawn behind the bar. Only three. Don't fight over them. I don't know how to add them to the bar vending machine otherwise I would have done that instead. Detective, you have your own flask in your office, it's underneath the cigarettes on your desk.</li>
<li class="tweak">Added two canes to the medical storage, for people who have leg injuries and can't walk good and stuff. I do not want to see doctors pretending to be House. These are for patients. Do not make me delete this addition and declare you guys not being able to have nice things.</li>
<li class="tweak">Secondary entance to EVA now directly leads into the medbay hardsuit section. Sorry for any inconviences this will cause. The CMO can now fetch the hardsuits whenever they want.</li>
<li class="tweak">Secondary security hardsuit has been added to the armory. Security members please stop stealing engineer's hardsuits when you guys want to pair up for space travel.</li>
<li class="tweak">Firelocks have been moved around in the main hallways to form really ghetto versions of airlocks.</li>
<li class="tweak">Violin spawns in theatre storage now. I didn't put the piano there though, that was someone else.</li>
<li class="tweak">Psych office in medbay has been made better looking.</li>
</ul>
</div>
<div class="commit sansserif"> <div class="commit sansserif">
<h2 class="date">17 April 2013</h2> <h2 class="date">17 April 2013</h2>
<h3 class="author">SkyMarshal updated:</h3> <h3 class="author">SkyMarshal updated:</h3>
@@ -703,7 +737,7 @@ should be listed in the changelog upon commit though. Thanks. -->
<ul class="changes bgimages16"> <ul class="changes bgimages16">
<li class="rscadd">Ghosts and observers can now possess mice and inhabit the station as mortals once more. Be warned, in this form you will be unable to be cloned! (you can, however, jump back into ghost form as you like)</li> <li class="rscadd">Ghosts and observers can now possess mice and inhabit the station as mortals once more. Be warned, in this form you will be unable to be cloned! (you can, however, jump back into ghost form as you like)</li>
</ul> </ul>
<h3 class="author">FireFishie updated:</h3> <h3 class="author">FireFishie updated:</h3>
<ul class="changes bgimages16"> <ul class="changes bgimages16">
<li class="imageadd">Added Flashkirby99's tajaran sprites, but the accompanying hairstyles will have to wait for a tweak to genetics before being usable in-game. Apologies for not logging this change sooner.</li> <li class="imageadd">Added Flashkirby99's tajaran sprites, but the accompanying hairstyles will have to wait for a tweak to genetics before being usable in-game. Apologies for not logging this change sooner.</li>