diff --git a/code/controllers/subsystems/ticker.dm b/code/controllers/subsystems/ticker.dm index 66e8053818..61a57a16fd 100644 --- a/code/controllers/subsystems/ticker.dm +++ b/code/controllers/subsystems/ticker.dm @@ -440,7 +440,7 @@ var/global/datum/controller/subsystem/ticker/ticker var/captainless=1 for(var/mob/living/carbon/human/player in player_list) if(player && player.mind && player.mind.assigned_role) - if(player.mind.assigned_role == "Colony Director") + if(player.mind.assigned_role == "Site Manager") captainless=0 if(!player_is_antag(player.mind, only_offstation_roles = 1)) job_master.EquipRank(player, player.mind.assigned_role, 0) diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 49b2f608cb..871b4dd4bc 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -205,7 +205,7 @@ var/global/list/PDA_Manifest = list() heads[++heads.len] = list("name" = name, "rank" = rank, "active" = isactive) department = 1 depthead = 1 - if(rank=="Colony Director" && heads.len != 1) + if(rank=="Site Manager" && heads.len != 1) heads.Swap(1,heads.len) if(SSjob.is_job_in_department(real_rank, DEPARTMENT_SECURITY)) diff --git a/code/game/antagonist/mutiny/mutineer.dm b/code/game/antagonist/mutiny/mutineer.dm index b08931b61d..480fc83c70 100644 --- a/code/game/antagonist/mutiny/mutineer.dm +++ b/code/game/antagonist/mutiny/mutineer.dm @@ -6,7 +6,7 @@ var/datum/antagonist/mutineer/mutineers role_text_plural = "Mutineers" id = MODE_MUTINEER antag_indicator = "mutineer" - restricted_jobs = list("Colony Director") + restricted_jobs = list("Site Manager") /datum/antagonist/mutineer/New(var/no_reference) ..() @@ -39,7 +39,7 @@ var/datum/antagonist/mutineer/mutineers proc/get_head_loyalist_candidates() var/list/candidates[0] for(var/mob/loyalist in player_list) - if(loyalist.mind && loyalist.mind.assigned_role == "Colony Director") + if(loyalist.mind && loyalist.mind.assigned_role == "Site Manager") candidates.Add(loyalist.mind) return candidates @@ -47,7 +47,7 @@ var/datum/antagonist/mutineer/mutineers var/list/candidates[0] for(var/mob/mutineer in player_list) if(mutineer.client.prefs.be_special & BE_MUTINEER) - for(var/job in command_positions - "Colony Director") + for(var/job in command_positions - "Site Manager") if(mutineer.mind && mutineer.mind.assigned_role == job) candidates.Add(mutineer.mind) return candidates diff --git a/code/game/antagonist/outsider/ert.dm b/code/game/antagonist/outsider/ert.dm index 8b3301afc7..f1d1aeee4f 100644 --- a/code/game/antagonist/outsider/ert.dm +++ b/code/game/antagonist/outsider/ert.dm @@ -14,7 +14,7 @@ var/datum/antagonist/ert/ert and before taking extreme actions, please try to also contact the administration! \ Think through your actions and make the roleplay immersive! Please remember all \ rules aside from those without explicit exceptions apply to the ERT." - leader_welcome_text = "As leader of the Emergency Response Team, you answer only to the Company, and have authority to override the Colony Director where it is necessary to achieve your mission goals. It is recommended that you attempt to cooperate with the Colony Director where possible, however." + leader_welcome_text = "As leader of the Emergency Response Team, you answer only to the Company, and have authority to override the Site Manager where it is necessary to achieve your mission goals. It is recommended that you attempt to cooperate with the Site Manager where possible, however." landmark_id = "Response Team" id_type = /obj/item/weapon/card/id/centcom/ERT diff --git a/code/game/antagonist/station/changeling.dm b/code/game/antagonist/station/changeling.dm index 694c4a3634..2c1cb77f26 100644 --- a/code/game/antagonist/station/changeling.dm +++ b/code/game/antagonist/station/changeling.dm @@ -6,7 +6,7 @@ bantype = "changeling" feedback_tag = "changeling_objective" avoid_silicons = TRUE - protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Colony Director") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Site Manager") welcome_text = "Use say \"#g message\" to communicate with your fellow changelings. Remember: you get all of their absorbed DNA if you absorb them." antag_sound = 'sound/effects/antag_notice/ling_alert.ogg' flags = ANTAG_SUSPICIOUS | ANTAG_RANDSPAWN | ANTAG_VOTABLE diff --git a/code/game/antagonist/station/cultist.dm b/code/game/antagonist/station/cultist.dm index 06aab654b4..57271900b1 100644 --- a/code/game/antagonist/station/cultist.dm +++ b/code/game/antagonist/station/cultist.dm @@ -13,8 +13,8 @@ var/datum/antagonist/cultist/cult bantype = "cultist" restricted_jobs = list("Chaplain") avoid_silicons = TRUE - protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Colony Director") - roundstart_restricted = list("Internal Affairs Agent", "Head of Security", "Colony Director") + protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Site Manager") + roundstart_restricted = list("Internal Affairs Agent", "Head of Security", "Site Manager") role_type = BE_CULTIST feedback_tag = "cult_objective" antag_indicator = "cult" diff --git a/code/game/antagonist/station/infiltrator.dm b/code/game/antagonist/station/infiltrator.dm index 2a1ad74025..f3e7f8a149 100644 --- a/code/game/antagonist/station/infiltrator.dm +++ b/code/game/antagonist/station/infiltrator.dm @@ -11,7 +11,7 @@ var/datum/antagonist/traitor/infiltrator/infiltrators role_text = "Infiltrator" role_text_plural = "Infiltrators" welcome_text = "To speak on your team's private channel, use :t." - protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Colony Director") + protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Site Manager") flags = ANTAG_SUSPICIOUS | ANTAG_RANDSPAWN | ANTAG_VOTABLE can_speak_aooc = TRUE diff --git a/code/game/antagonist/station/revolutionary.dm b/code/game/antagonist/station/revolutionary.dm index 1db40f396a..8f6a7c79e9 100644 --- a/code/game/antagonist/station/revolutionary.dm +++ b/code/game/antagonist/station/revolutionary.dm @@ -30,8 +30,8 @@ var/datum/antagonist/revolutionary/revs faction_invisible = 1 avoid_silicons = TRUE - protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Colony Director", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") - roundstart_restricted = list("Internal Affairs Agent", "Colony Director", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") + protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Site Manager", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") + roundstart_restricted = list("Internal Affairs Agent", "Site Manager", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") /datum/antagonist/revolutionary/New() ..() diff --git a/code/game/antagonist/station/traitor.dm b/code/game/antagonist/station/traitor.dm index 23d0758e8b..f01784c048 100644 --- a/code/game/antagonist/station/traitor.dm +++ b/code/game/antagonist/station/traitor.dm @@ -4,7 +4,7 @@ var/datum/antagonist/traitor/traitors /datum/antagonist/traitor id = MODE_TRAITOR antag_sound = 'sound/effects/antag_notice/traitor_alert.ogg' - protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Colony Director") + protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Site Manager") flags = ANTAG_SUSPICIOUS | ANTAG_RANDSPAWN | ANTAG_VOTABLE can_speak_aooc = FALSE // If they want to plot and plan as this sort of traitor, they'll need to do it ICly. diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 0c4e01a02b..3bc44a09f4 100644 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -952,7 +952,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station sound_env = MEDIUM_SOFTFLOOR /area/crew_quarters/captain - name = "\improper Command - Colony Director's Office" + name = "\improper Command - Site Manager's Office" icon_state = "captain" sound_env = MEDIUM_SOFTFLOOR diff --git a/code/game/gamemodes/newobjective.dm b/code/game/gamemodes/newobjective.dm index 575d48d06a..b185208fbd 100644 --- a/code/game/gamemodes/newobjective.dm +++ b/code/game/gamemodes/newobjective.dm @@ -564,7 +564,7 @@ datum captainslaser steal_target = /obj/item/weapon/gun/energy/captain - explanation_text = "Steal the Colony Director's antique laser gun." + explanation_text = "Steal the Site Manager's antique laser gun." weight = 20 get_points(var/job) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 0200c5588d..8bb79c5eb0 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -427,11 +427,11 @@ datum/objective/steal var/target_name var/global/possible_items[] = list( - "the Colony Director's antique laser gun" = /obj/item/weapon/gun/energy/captain, + "the Site Manager's antique laser gun" = /obj/item/weapon/gun/energy/captain, "a hand teleporter" = /obj/item/weapon/hand_tele, "an RCD" = /obj/item/weapon/rcd, "a jetpack" = /obj/item/weapon/tank/jetpack, - "a colony director's jumpsuit" = /obj/item/clothing/under/rank/captain, + "a site manager's jumpsuit" = /obj/item/clothing/under/rank/captain, "a functional AI" = /obj/item/device/aicard, "a pair of magboots" = /obj/item/clothing/shoes/magboots, "the station blueprints" = /obj/item/blueprints, @@ -445,7 +445,7 @@ datum/objective/steal "a head of security's jumpsuit" = /obj/item/clothing/under/rank/head_of_security, "a head of personnel's jumpsuit" = /obj/item/clothing/under/rank/head_of_personnel, "the hypospray" = /obj/item/weapon/reagent_containers/hypospray/vial, - "the colony director's pinpointer" = /obj/item/weapon/pinpointer, + "the site manager's pinpointer" = /obj/item/weapon/pinpointer, "an ablative armor vest" = /obj/item/clothing/suit/armor/laserproof, ) diff --git a/code/game/jobs/access_datum.dm b/code/game/jobs/access_datum.dm index 084b54cb5c..2dc02614d0 100644 --- a/code/game/jobs/access_datum.dm +++ b/code/game/jobs/access_datum.dm @@ -127,7 +127,7 @@ /var/const/access_captain = 20 /datum/access/captain id = access_captain - desc = "Colony Director" + desc = "Site Manager" region = ACCESS_REGION_COMMAND /var/const/access_all_personal_lockers = 21 diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index e58587ca66..596f078eca 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -5,7 +5,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) ////////////////////////////////// /datum/job/captain - title = "Colony Director" + title = "Site Manager" flag = CAPTAIN departments = list(DEPARTMENT_COMMAND) sorting_order = 3 // Above everyone. @@ -26,11 +26,10 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) ideal_character_age = 70 // Old geezer captains ftw outfit_type = /decl/hierarchy/outfit/job/captain - job_description = "The Colony Director manages the other Command Staff, and through them the rest of the station. Though they have access to everything, \ - they do not understand everything, and are expected to delegate tasks to the appropriate crew member. The Colony Director is expected to \ + job_description = "The Site Manager manages the other Command Staff, and through them the rest of the station. Though they have access to everything, \ + they do not understand everything, and are expected to delegate tasks to the appropriate crew member. The Site Manager is expected to \ have an understanding of Standard Operating Procedure, and is subject to it, and legal action, in the same way as every other crew member." - alt_titles = list("Site Manager" = /datum/alt_title/site_manager, - "Overseer" = /datum/alt_title/overseer) + alt_titles = list("Overseer"= /datum/alt_title/overseer) /* /datum/job/captain/equip(var/mob/living/carbon/human/H) @@ -44,9 +43,6 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) // Captain Alt Titles -/datum/alt_title/site_manager - title = "Site Manager" - /datum/alt_title/overseer title = "Overseer" @@ -63,7 +59,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) faction = "Station" total_positions = 1 spawn_positions = 1 - supervisors = "the Colony Director" + supervisors = "the Site Manager" selection_color = "#1D1D4F" req_admin_notify = 1 minimal_player_age = 10 diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm index 285c3dc814..ae937d106b 100644 --- a/code/game/jobs/job/engineering.dm +++ b/code/game/jobs/job/engineering.dm @@ -11,7 +11,7 @@ faction = "Station" total_positions = 1 spawn_positions = 1 - supervisors = "the Colony Director" + supervisors = "the Site Manager" selection_color = "#7F6E2C" req_admin_notify = 1 economic_modifier = 10 diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index d276c96648..e74b0798b6 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -11,7 +11,7 @@ faction = "Station" total_positions = 1 spawn_positions = 1 - supervisors = "the Colony Director" + supervisors = "the Site Manager" selection_color = "#026865" req_admin_notify = 1 economic_modifier = 10 diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm index cb6af5b849..4edc848d0e 100644 --- a/code/game/jobs/job/science.dm +++ b/code/game/jobs/job/science.dm @@ -11,7 +11,7 @@ faction = "Station" total_positions = 1 spawn_positions = 1 - supervisors = "the Colony Director" + supervisors = "the Site Manager" selection_color = "#AD6BAD" req_admin_notify = 1 economic_modifier = 15 @@ -38,7 +38,7 @@ // Research Director Alt Titles /datum/alt_title/research_supervisor title = "Research Supervisor" - + ////////////////////////////////// // Scientist ////////////////////////////////// diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 684e9cc7c1..52f0d71006 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -11,7 +11,7 @@ faction = "Station" total_positions = 1 spawn_positions = 1 - supervisors = "the Colony Director" + supervisors = "the Site Manager" selection_color = "#8E2929" req_admin_notify = 1 economic_modifier = 10 diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index 182382578a..e64fc7c5bf 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -365,7 +365,7 @@ var/global/datum/controller/occupations/job_master var/datum/gear/G = gear_datums[thing] if(!G) //Not a real gear datum (maybe removed, as this is loaded from their savefile) continue - + var/permitted // Check if it is restricted to certain roles if(G.allowed_roles) @@ -406,13 +406,13 @@ var/global/datum/controller/occupations/job_master // Set up their account job.setup_account(H) - + // Equip job items. job.equip(H, H.mind ? H.mind.role_alt_title : "") - + // Stick their fingerprints on literally everything job.apply_fingerprints(H) - + // Only non-silicons get post-job-equip equipment if(!(job.mob_type & JOB_SILICON)) H.equip_post_job() @@ -457,11 +457,11 @@ var/global/datum/controller/occupations/job_master return H.Robotize() if(job.mob_type & JOB_SILICON_AI) return H - + // TWEET PEEP - if(rank == "Colony Director") + if(rank == "Site Manager") var/sound/announce_sound = (ticker.current_state <= GAME_STATE_SETTING_UP) ? null : sound('sound/misc/boatswain.ogg', volume=20) - captain_announcement.Announce("All hands, [alt_title ? alt_title : "Colony Director"] [H.real_name] on deck!", new_sound = announce_sound, zlevel = H.z) + captain_announcement.Announce("All hands, [alt_title ? alt_title : "Site Manager"] [H.real_name] on deck!", new_sound = announce_sound, zlevel = H.z) //Deferred item spawning. if(spawn_in_storage && spawn_in_storage.len) diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 2d9353a640..86a8720494 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -497,7 +497,7 @@ What a mess.*/ temp += "