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Fixes preview color splotch blues
Due to what looks like a copy-paste error, previously it didn't pad the blue hex value. This meant blue values of 1-15 would display as e.g. "f0" instead of "0f" and looked nothing like the actual color. Previously a dark grey of 15,15,15 would get a preview splotch of bright blue; this fix makes the splotch display as the same dark grey used ingame.
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@@ -282,21 +282,21 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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. += "<b>Hair</b><br>"
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if(has_flag(mob_species, HAS_HAIR_COLOR))
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. += "<a href='?src=\ref[src];hair_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_hair, 2)][num2hex(pref.g_hair, 2)][num2hex(pref.b_hair, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_hair, 2)][num2hex(pref.g_hair, 2)][num2hex(pref.b_hair)]'><tr><td>__</td></tr></table></font> "
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. += "<a href='?src=\ref[src];hair_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_hair, 2)][num2hex(pref.g_hair, 2)][num2hex(pref.b_hair, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_hair, 2)][num2hex(pref.g_hair, 2)][num2hex(pref.b_hair, 2)]'><tr><td>__</td></tr></table></font> "
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. += " Style: <a href='?src=\ref[src];hair_style=1'>[pref.h_style]</a><br>"
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. += "<br><b>Facial</b><br>"
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if(has_flag(mob_species, HAS_HAIR_COLOR))
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. += "<a href='?src=\ref[src];facial_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_facial, 2)][num2hex(pref.g_facial, 2)][num2hex(pref.b_facial, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_facial, 2)][num2hex(pref.g_facial, 2)][num2hex(pref.b_facial)]'><tr><td>__</td></tr></table></font> "
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. += "<a href='?src=\ref[src];facial_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_facial, 2)][num2hex(pref.g_facial, 2)][num2hex(pref.b_facial, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_facial, 2)][num2hex(pref.g_facial, 2)][num2hex(pref.b_facial, 2)]'><tr><td>__</td></tr></table></font> "
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. += " Style: <a href='?src=\ref[src];facial_style=1'>[pref.f_style]</a><br>"
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if(has_flag(mob_species, HAS_EYE_COLOR))
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. += "<br><b>Eyes</b><br>"
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. += "<a href='?src=\ref[src];eye_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_eyes, 2)][num2hex(pref.g_eyes, 2)][num2hex(pref.b_eyes, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_eyes, 2)][num2hex(pref.g_eyes, 2)][num2hex(pref.b_eyes)]'><tr><td>__</td></tr></table></font><br>"
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. += "<a href='?src=\ref[src];eye_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_eyes, 2)][num2hex(pref.g_eyes, 2)][num2hex(pref.b_eyes, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_eyes, 2)][num2hex(pref.g_eyes, 2)][num2hex(pref.b_eyes, 2)]'><tr><td>__</td></tr></table></font><br>"
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if(has_flag(mob_species, HAS_SKIN_COLOR))
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. += "<br><b>Body Color</b><br>"
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. += "<a href='?src=\ref[src];skin_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_skin, 2)][num2hex(pref.g_skin, 2)][num2hex(pref.b_skin, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_skin, 2)][num2hex(pref.g_skin, 2)][num2hex(pref.b_skin)]'><tr><td>__</td></tr></table></font><br>"
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. += "<a href='?src=\ref[src];skin_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_skin, 2)][num2hex(pref.g_skin, 2)][num2hex(pref.b_skin, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_skin, 2)][num2hex(pref.g_skin, 2)][num2hex(pref.b_skin, 2)]'><tr><td>__</td></tr></table></font><br>"
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. += "<br><a href='?src=\ref[src];marking_style=1'>Body Markings +</a><br>"
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for(var/M in pref.body_markings)
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@@ -307,7 +307,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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. += "<br>"
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. += "<b>Allow Synth color:</b> <a href='?src=\ref[src];synth_color=1'><b>[pref.synth_color ? "Yes" : "No"]</b></a><br>"
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if(pref.synth_color)
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. += "<a href='?src=\ref[src];synth2_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_synth, 2)][num2hex(pref.g_synth, 2)][num2hex(pref.b_synth, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_synth, 2)][num2hex(pref.g_synth, 2)][num2hex(pref.b_synth)]'><tr><td>__</td></tr></table></font> "
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. += "<a href='?src=\ref[src];synth2_color=1'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(pref.r_synth, 2)][num2hex(pref.g_synth, 2)][num2hex(pref.b_synth, 2)]'><table style='display:inline;' bgcolor='#[num2hex(pref.r_synth, 2)][num2hex(pref.g_synth, 2)][num2hex(pref.b_synth, 2)]'><tr><td>__</td></tr></table></font> "
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. = jointext(.,null)
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