Allows objects with PASSTABLE to pass over beds and chairs. Moves
chempuff passflags up to the parent water effect.
This commit is contained in:
mwerezak
2015-06-20 20:35:05 -04:00
parent a4fb9fbb51
commit 6e9d73e792
2 changed files with 7 additions and 1 deletions

View File

@@ -61,6 +61,12 @@
name = "[material.display_name] [initial(name)]"
desc += " It's made of [material.use_name]."
/obj/structure/bed/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(istype(mover) && mover.checkpass(PASSTABLE))
return 1
else
return ..()
/obj/structure/bed/ex_act(severity)
switch(severity)
if(1.0)