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general sprite fixes + chocolate reagent
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@@ -254,12 +254,13 @@
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desc = "A chocolate-coated biscuit stick."
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icon_state = "pocky"
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item_state = "pocky"
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filling = list("sugar" = 2, "chocolate" = 5) /// Constant, so no need to add on initialize.
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type_butt = null
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/obj/item/clothing/mask/chewable/candy/pocky/process()
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chew()
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if(chewtime < 1)
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spitout(0)
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/obj/item/clothing/mask/chewable/candy/pocky/Initialize()
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. = ..()
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reagents.add_reagent("chocolate", 10)
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if(ismob(loc))
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var/mob/living/M = loc
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to_chat(M, SPAN_NOTICE("There's no more of \the [name] left!"))
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spitout(0)
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