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Forgot to remove the entry from the table the random event switch looks at.
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@@ -13,7 +13,7 @@
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/proc/event()
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event = 1
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var/eventNumbersToPickFrom = list(1,2,4,5,6,7,8,9,10,11,12,13) //so ninjas don't cause "empty" events.
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var/eventNumbersToPickFrom = list(1,4,5,6,7,8,9,10,11,12,13) //so ninjas don't cause "empty" events.
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if((world.time/10)>=3600 && toggle_space_ninja && !sent_ninja_to_station)//If an hour has passed, relatively speaking. Also, if ninjas are allowed to spawn and if there is not already a ninja for the round.
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eventNumbersToPickFrom += 3
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