Fixes paralysis not causing stat = UNCONSCIOUS

This commit is contained in:
HarpyEagle
2016-04-17 01:17:19 -04:00
parent e3e67fd48a
commit 6ff230c3cc

View File

@@ -922,16 +922,16 @@
animate_tail_reset()
adjustHalLoss(-3)
if(sleeping)
speech_problem_flag = 1
handle_dreams()
if (mind)
//Are they SSD? If so we'll keep them asleep but work off some of that sleep var in case of stoxin or similar.
if(client || sleeping > 3)
AdjustSleeping(-1)
if( prob(2) && health && !hal_crit )
spawn(0)
emote("snore")
if(sleeping)
speech_problem_flag = 1
handle_dreams()
if (mind)
//Are they SSD? If so we'll keep them asleep but work off some of that sleep var in case of stoxin or similar.
if(client || sleeping > 3)
AdjustSleeping(-1)
if( prob(2) && health && !hal_crit )
spawn(0)
emote("snore")
//CONSCIOUS
else
stat = CONSCIOUS