Clothes Addition, Captain alt title, custom loadout tweakes.

This commit is contained in:
SinTwo
2015-12-03 18:25:45 -05:00
parent c9db7fdab1
commit 700ee6177b
16 changed files with 146 additions and 0 deletions
+71
View File
@@ -453,84 +453,98 @@ var/global/list/gear_datums = list()
path = /obj/item/clothing/under/rank/chief_engineer/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Chief Engineer")
/datum/gear/skirt_atmos
display_name = "skirt, atmos"
path = /obj/item/clothing/under/rank/atmospheric_technician/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Chief Engineer","Atmospheric Technician")
/datum/gear/skirt_eng
display_name = "skirt, engineer"
path = /obj/item/clothing/under/rank/engineer/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Chief Engineer","Station Engineer")
/datum/gear/skirt_cmo
display_name = "skirt, cmo"
path = /obj/item/clothing/under/rank/chief_medical_officer
slot = slot_w_uniform
cost = 1
allowed_roles = list("Chief Medical Officer")
/datum/gear/skirt_chem
display_name = "skirt, chemist"
path = /obj/item/clothing/under/rank/chemist/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Chief Medical Officer","Chemist")
/datum/gear/skirt_viro
display_name = "skirt, virologist"
path = /obj/item/clothing/under/rank/virologist/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Chief Medical Officer","Medical Doctor")
/datum/gear/skirt_med
display_name = "skirt, medical"
path = /obj/item/clothing/under/rank/medical/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Chief Medical Officer","Medical Doctor","Paramedic")
/datum/gear/skirt_sci
display_name = "skirt, scientist"
path = /obj/item/clothing/under/rank/scientist/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Research Director","Scientist")
/datum/gear/skirt_qm
display_name = "skirt, QM"
path = /obj/item/clothing/under/rank/cargo/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Quartermaster")
/datum/gear/jeans_qm
display_name = "jeans, QM"
path = /obj/item/clothing/under/rank/cargo/jeans
slot = slot_w_uniform
cost = 1
allowed_roles = list("Quartermaster")
/datum/gear/jeans_qmf
display_name = "female jeans, QM"
path = /obj/item/clothing/under/rank/cargo/jeans/female
slot = slot_w_uniform
cost = 1
allowed_roles = list("Quartermaster")
/datum/gear/skirt_cargo
display_name = "skirt, cargo"
path = /obj/item/clothing/under/rank/cargotech/skirt
slot = slot_w_uniform
cost = 1
allowed_roles = list("Quartermaster","Cargo Technician")
/datum/gear/jeans_cargo
display_name = "jeans, cargo"
path = /obj/item/clothing/under/rank/cargotech/jeans
slot = slot_w_uniform
cost = 1
allowed_roles = list("Quartermaster","Cargo Technician")
/datum/gear/jeans_cargof
display_name = "female jeans, cargo"
path = /obj/item/clothing/under/rank/cargotech/jeans/female
slot = slot_w_uniform
cost = 1
allowed_roles = list("Quartermaster","Cargo Technician")
/datum/gear/classicjeans
display_name = "pants, classic jeans"
@@ -1240,6 +1254,20 @@ var/global/list/gear_datums = list()
slot = slot_wear_suit
whitelisted = "Tajara" // You do have a monopoly on a fur suit tho
/datum/gear/forensics/red
display_name = "forensics, red"
path = /obj/item/clothing/suit/storage/forensics/red/long
cost = 2
slot = slot_wear_suit
allowed_roles = list("Detective")
/datum/gear/forensics/blue
display_name = "forensics, blue"
path = /obj/item/clothing/suit/storage/forensics/blue/long
cost = 2
slot = slot_wear_suit
allowed_roles = list("Detective")
// Gloves
/datum/gear/black_gloves
@@ -1419,6 +1447,49 @@ var/global/list/gear_datums = list()
cost = 1
slot = slot_shoes
/datum/gear/flats_black
display_name = "flats, black"
path = /obj/item/clothing/shoes/flats
cost = 1
slot = slot_shoes
/datum/gear/flats_blue
display_name = "flats, blue"
path = /obj/item/clothing/shoes/flats/blue
cost = 1
slot = slot_shoes
/datum/gear/flats_brown
display_name = "flats, brown"
path = /obj/item/clothing/shoes/flats/brown
cost = 1
slot = slot_shoes
/datum/gear/flats_orange
display_name = "flats, orange"
path = /obj/item/clothing/shoes/flats/orange
cost = 1
slot = slot_shoes
/datum/gear/flats_purple
display_name = "flats, purple"
path = /obj/item/clothing/shoes/flats/purple
cost = 1
slot = slot_shoes
/datum/gear/flats_red
display_name = "flats, red"
path = /obj/item/clothing/shoes/flats/red
cost = 1
slot = slot_shoes
/datum/gear/flats_white
display_name = "flats, white"
path = /obj/item/clothing/shoes/flats/white
cost = 1
slot = slot_shoes
// "Useful" items - I'm guessing things that might be used at work?
/datum/gear/briefcase