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Allergy severity tweaks
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@@ -55,7 +55,7 @@
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var/allergens = null // Things that will make this species very sick
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var/allergen_reaction = AG_TOX_DMG|AG_OXY_DMG|AG_EMOTE|AG_PAIN|AG_WEAKEN // What type of reactions will you have? These the 'main' options and are intended to approximate anaphylactic shock at high doses.
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var/allergen_damage_severity = 1.2 // How bad are reactions to the allergen? Touch with extreme caution.
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var/allergen_disable_severity = 3 // Whilst this determines how long nonlethal effects last and how common emotes are.
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var/allergen_disable_severity = 2.5 // Whilst this determines how long nonlethal effects last and how common emotes are.
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var/min_age = 17
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var/max_age = 70
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@@ -107,7 +107,7 @@
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var/alcohol_mod = 1 // Multiplier to alcohol strength; 0.5 = half, 0 = no effect at all, 2 = double, etc.
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var/pain_mod = 1 // Multiplier to pain effects; 0.5 = half, 0 = no effect (equal to NO_PAIN, really), 2 = double, etc.
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var/spice_mod = 1 // Multiplier to spice/capsaicin/frostoil effects; 0.5 = half, 0 = no effect (immunity), 2 = double, etc.
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var/trauma_mod = 1 // Affects traumatic shock (how fast pain crit happens). 0 = no effect (immunity to pain crit), 2 = double etc.Overriden by "can_feel_pain" var
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var/trauma_mod = 1 // Affects traumatic shock (how fast pain crit happens). 0 = no effect (immunity to pain crit), 2 = double etc.Overriden by "can_feel_pain" var
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// set below is EMP interactivity for nonsynth carbons
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var/emp_sensitivity = 0 // bitflag. valid flags are: EMP_PAIN, EMP_BLIND, EMP_DEAFEN, EMP_CONFUSE, EMP_STUN, and EMP_(BRUTE/BURN/TOX/OXY)_DMG
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var/emp_dmg_mod = 1 // Multiplier to all EMP damage sustained by the mob, if it's EMP-sensitive
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