Puts the world end handling inside a spawn instead of sleep.

This commit is contained in:
PsiOmega
2015-07-13 10:13:45 +02:00
parent 8eb6115d22
commit 750c3f9e66

View File

@@ -79,10 +79,9 @@ The access requirements on the Asteroid Shuttles' consoles have now been revoked
C.req_access = list()
C.req_one_access = list()
sleep(5 MINUTES)
ticker.station_explosion_cinematic(0,null) // TODO: Custom cinematic
universe_has_ended = 1
spawn(5 MINUTES)
ticker.station_explosion_cinematic(0,null) // TODO: Custom cinematic
universe_has_ended = 1
return
/datum/universal_state/supermatter_cascade/proc/AreaSet()