TG update: Small changes and bugfixes:

◦ Metroids can now be observed by ghosts.
   ◦ Saved User Interface preferences ("Old UI" & "New UI") now correctly get transferred to clones.
   ◦ Captain announcements now require the player to be next to the console. (Issue 220)
   ◦ Radio headsets no longer sometimes fail to deliver the messages (Issue 221)
   ◦ Some other insignificant back-end shenanigans.
   ◦ The pregame lobby now has title music. The gameticker chooses between two .ogg files on game start and plays that for everyone who joins. The music stops when create_character() gets called though.
   ◦ Gave some critters, namely "creature" and "blob" some attack sounds.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2655 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2011-12-10 19:34:49 +00:00
committed by Albert Iordache
parent fac10fb031
commit 75c7670e75
10 changed files with 96 additions and 12 deletions

View File

@@ -818,6 +818,8 @@ Turf and target are seperate in case you want to teleport some distance from a t
mob_list.Add(M)
for(var/mob/living/carbon/monkey/M in world)
mob_list.Add(M)
for(var/mob/living/carbon/metroid/M in world)
mob_list.Add(M)
// for(var/mob/living/silicon/hivebot/M in world)
// mob_list.Add(M)
// for(var/mob/living/silicon/hive_mainframe/M in world)