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Looking glass holodeck (#6958)
* Fix mines qdel * Looking Glass Holodecks * Fix console html tag * DME update
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@@ -16,6 +16,10 @@
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icon_state = "uglyminearmed"
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wires = new(src)
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/obj/effect/mine/Destroy()
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qdel_null(wires)
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return ..()
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/obj/effect/mine/proc/explode(var/mob/living/M)
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread()
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triggered = 1
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