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Finishes seperating ZAS logic from CanPass().
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@@ -68,7 +68,7 @@
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else
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to_chat(user, "It is full.")
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/obj/structure/closet/CanPass(atom/movable/mover, turf/target, height, air_group)
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/obj/structure/closet/CanPass(atom/movable/mover, turf/target)
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if(wall_mounted)
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return TRUE
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return ..()
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@@ -39,7 +39,7 @@
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"<span class='notice'>You stop climbing into \the [src.name].</span>")
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return
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/obj/structure/closet/grave/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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/obj/structure/closet/grave/CanPass(atom/movable/mover, turf/target)
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if(opened && ismob(mover))
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var/mob/M = mover
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add_fingerprint(M)
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