mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-25 09:31:30 +00:00
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
Conflicts: code/game/gamemodes/changeling/modularchangling.dm
This commit is contained in:
@@ -28,6 +28,10 @@ var/list/delayed_garbage = list()
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delayed_garbage.Cut()
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delayed_garbage = null
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#ifdef GC_FINDREF
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world/loop_checks = 0
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#endif
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/datum/controller/process/garbage_collector/doWork()
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if(!garbage_collect)
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return
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@@ -37,6 +41,31 @@ var/list/delayed_garbage = list()
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var/checkRemain = max_checks_multiplier * schedule_interval
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var/maxDels = max_forcedel_multiplier * schedule_interval
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#ifdef GC_FINDREF
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var/list/searching = list()
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for(var/refID in destroyed) // Reference search - before all deletions and for all at once
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var/GCd_at_time = destroyed[refID]
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if(GCd_at_time > time_to_kill)
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break
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var/atom/A = locate(refID)
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if(A && A.gcDestroyed == GCd_at_time)
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searching += A
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if(searching.len >= checkRemain)
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break
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for(var/atom/A in searching)
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testing("GC: Searching references for [A] | [A.type]")
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if(A.loc != null)
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testing("GC: [A] | [A.type] is located in [A.loc] instead of null")
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if(A.contents.len)
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testing("GC: [A] | [A.type] has contents: [list2text(A.contents)]")
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if(searching.len)
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for(var/atom/D in world)
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LookForRefs(D, searching)
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for(var/datum/D)
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LookForRefs(D, searching)
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#endif
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while(destroyed.len && --checkRemain >= 0)
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if(dels >= maxDels)
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#ifdef GC_DEBUG
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@@ -50,7 +79,7 @@ var/list/delayed_garbage = list()
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testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + collection_timeout]")
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#endif
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break // Everything else is newer, skip them
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var/atom/A = locate(refID)
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var/datum/A = locate(refID)
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#ifdef GC_DEBUG
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testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]")
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#endif
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@@ -67,6 +96,32 @@ var/list/delayed_garbage = list()
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#endif
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destroyed.Cut(1, 2)
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#ifdef GC_FINDREF
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/datum/controller/process/garbage_collector/proc/LookForRefs(var/datum/D, var/list/targ)
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. = 0
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for(var/V in D.vars)
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if(V == "contents")
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continue
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if(istype(D.vars[V], /atom))
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var/atom/A = D.vars[V]
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if(A in targ)
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testing("GC: [A] | [A.type] referenced by [D] | [D.type], var [V]")
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. += 1
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else if(islist(D.vars[V]))
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. += LookForListRefs(D.vars[V], targ, D, V)
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/datum/controller/process/garbage_collector/proc/LookForListRefs(var/list/L, var/list/targ, var/datum/D, var/V)
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. = 0
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for(var/F in L)
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if(istype(F, /atom))
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var/atom/A = F
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if(A in targ)
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testing("GC: [A] | [A.type] referenced by [D] | [D.type], list [V]")
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. += 1
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if(islist(F))
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. += LookForListRefs(F, targ, D, "[F] in list [V]")
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#endif
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/datum/controller/process/garbage_collector/proc/AddTrash(datum/A)
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if(!istype(A) || !isnull(A.gcDestroyed))
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return
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@@ -199,3 +254,7 @@ var/list/delayed_garbage = list()
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#ifdef GC_DEBUG
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#undef GC_DEBUG
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#endif
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#ifdef GC_FINDREF
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#undef GC_FINDREF
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#endif
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@@ -121,6 +121,8 @@ var/list/gamemode_cache = list()
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var/organ_health_multiplier = 1
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var/organ_regeneration_multiplier = 1
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var/organs_decay
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var/default_brain_health = 400
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//Paincrit knocks someone down once they hit 60 shock_stage, so by default make it so that close to 100 additional damage needs to be dealt,
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//so that it's similar to HALLOSS. Lowered it a bit since hitting paincrit takes much longer to wear off than a halloss stun.
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@@ -709,6 +711,12 @@ var/list/gamemode_cache = list()
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config.organ_regeneration_multiplier = value / 100
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if("organ_damage_spillover_multiplier")
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config.organ_damage_spillover_multiplier = value / 100
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if("organs_can_decay")
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config.organs_decay = 1
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if("default_brain_health")
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config.default_brain_health = text2num(value)
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if(!config.default_brain_health || config.default_brain_health < 1)
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config.default_brain_health = initial(config.default_brain_health)
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if("bones_can_break")
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config.bones_can_break = value
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if("limbs_can_break")
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@@ -49,6 +49,11 @@ datum/controller/game_controller/proc/setup_objects()
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for(var/atom/movable/object in world)
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object.initialize()
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admin_notice("<span class='danger'>Initializing areas</span>", R_DEBUG)
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sleep(-1)
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for(var/area/area in all_areas)
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area.initialize()
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admin_notice("<span class='danger'>Initializing pipe networks</span>", R_DEBUG)
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sleep(-1)
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for(var/obj/machinery/atmospherics/machine in machines)
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@@ -188,9 +188,9 @@ datum/controller/vote
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if(mode)
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if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder)
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return 0
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if(current_votes[ckey])
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choices[choices[current_votes[ckey]]]--
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if(vote && 1<=vote && vote<=choices.len)
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if(vote && vote >= 1 && vote <= choices.len)
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if(current_votes[ckey])
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choices[choices[current_votes[ckey]]]--
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voted += usr.ckey
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choices[choices[vote]]++ //check this
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current_votes[ckey] = vote
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