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TG: Updated DNA modifier consoles so they work in any direction.
Updated adminwho so the plebs can see ranks. Removed the admin message from view range changes. Revision: r3545 Author: petethegoat
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@@ -758,7 +758,7 @@
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// if (!M.client)
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// for(var/mob/dead/observer/ghost in world)
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// if(ghost.corpse == M && ghost.client)
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// ghost << "<b><font color = #330033><font size = 3>Your corpse has been placed into a cloning scanner. Return to your body if you want to be ressurected/cloned!</b> (Verbs -> Ghost -> Re-enter corpse)</font color>"
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// ghost << "<b><font color = #330033><font size = 3>Your corpse has been placed into a cloning scanner. Return to your body if you want to be resurrected/cloned!</b> (Verbs -> Ghost -> Re-enter corpse)</font color>"
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// break
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del(G)
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return
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@@ -853,7 +853,10 @@
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/obj/machinery/computer/scan_consolenew/New()
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..()
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spawn(5)
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src.connected = locate(/obj/machinery/dna_scannernew, get_step(src, WEST))
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for(dir in list(NORTH,EAST,SOUTH,WEST))
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connected = locate(/obj/machinery/dna_scannernew, get_step(src, dir))
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if(!isnull(connected))
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break
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spawn(250)
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src.injectorready = 1
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return
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@@ -33,7 +33,7 @@
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if(usr.client.holder)
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usr << "[M.key] is a [M.client.holder.rank][M.client.stealth ? " <i>(as [M.client.fakekey])</i>" : ""]"
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else if(!M.client.stealth && (M.client.holder.level != -3))
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usr << "\t[pick(nobles)] [M.client]"
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usr << "\t[pick(nobles)] [M.client] is a [M.client.holder.rank]"
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var/list/nobles = list("Baron","Bookkeeper","Captain of the Guard","Chief Medical Dwarf","Count","Dungeon Master","Duke","General","Mayor","Outpost Liaison","Sheriff","Champion")
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