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Fix rollerbed movement with buckled mobs
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@@ -81,7 +81,7 @@ default behaviour is:
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return 0
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/mob/living/Bump(atom/movable/AM)
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if(now_pushing || !loc)
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if(now_pushing || !loc || buckled == AM)
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return
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now_pushing = 1
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if (istype(AM, /mob/living))
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