Removes weapons

This commit is contained in:
atermonera
2022-04-17 19:14:32 -08:00
parent 101740a7d3
commit 7a9806d9b4
1491 changed files with 24603 additions and 24603 deletions
@@ -90,7 +90,7 @@
return 1
/obj/machinery/atmospherics/binary/circulator/attackby(obj/item/weapon/W as obj, mob/user as mob)
/obj/machinery/atmospherics/binary/circulator/attackby(obj/item/W as obj, mob/user as mob)
if(W.is_wrench())
playsound(src, W.usesound, 75, 1)
anchored = !anchored
@@ -278,7 +278,7 @@
update_icon()
add_fingerprint(usr)
/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/W as obj, var/mob/user as mob)
if (!W.is_wrench())
return ..()
if (unlocked)
@@ -239,7 +239,7 @@ Thus, the two variables affect pump operation are set in New():
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/W as obj, var/mob/user as mob)
if (!W.is_wrench())
return ..()
if (!(stat & NOPOWER) && use_power)