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Removes weapons
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@@ -17,13 +17,13 @@
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continue
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H.Paralyse(5)
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if(H.wear_id)
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var/obj/item/weapon/card/id/id = H.get_idcard()
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var/obj/item/card/id/id = H.get_idcard()
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for(var/A in id.access)
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if(A == access_security)
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security++
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if(!security)
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//strip their stuff before they teleport into a cell :downs:
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for(var/obj/item/weapon/W in H)
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for(var/obj/item/W in H)
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if(istype(W, /obj/item/organ/external))
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continue
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//don't strip organs
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