Removes weapons

This commit is contained in:
atermonera
2022-04-17 19:14:32 -08:00
parent 101740a7d3
commit 7a9806d9b4
1491 changed files with 24603 additions and 24603 deletions
@@ -40,12 +40,12 @@ var/global/datum/ntnet/ntnet_global = new()
build_emails_list()
add_log("NTNet logging system activated.")
/datum/ntnet/proc/add_log_with_ids_check(var/log_string, var/obj/item/weapon/computer_hardware/network_card/source = null)
/datum/ntnet/proc/add_log_with_ids_check(var/log_string, var/obj/item/computer_hardware/network_card/source = null)
if(intrusion_detection_enabled)
add_log(log_string, source)
// Simplified logging: Adds a log. log_string is mandatory parameter, source is optional.
/datum/ntnet/proc/add_log(var/log_string, var/obj/item/weapon/computer_hardware/network_card/source = null)
/datum/ntnet/proc/add_log(var/log_string, var/obj/item/computer_hardware/network_card/source = null)
var/log_text = "[stationtime2text()] - "
if(source)
log_text += "[source.get_network_tag()] - "
@@ -8,7 +8,7 @@
icon_state = "ntnet"
anchored = 1
density = 1
circuit = /obj/item/weapon/circuitboard/ntnet_relay
circuit = /obj/item/circuitboard/ntnet_relay
var/datum/ntnet/NTNet = null // This is mostly for backwards reference and to allow varedit modifications from ingame.
var/enabled = 1 // Set to 0 if the relay was turned off
var/dos_failure = 0 // Set to 1 if the relay failed due to (D)DoS attack