Merge pull request #4254 from Anewbe/mercheist_tweaks

Ups the required readies to 12 for mecheist
This commit is contained in:
Mechoid
2017-11-13 16:27:56 -08:00
committed by GitHub
2 changed files with 4 additions and 4 deletions
+2 -2
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@@ -7,8 +7,8 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind'
/datum/game_mode/heist
name = "Heist"
config_tag = "heist"
required_players = 9
required_players_secret = 9
required_players = 12
required_players_secret = 12
required_enemies = 3
round_description = "An unidentified bluespace signature is approaching the station!"
extended_round_description = "The Company's majority control of phoron in the system has marked the \
+2 -2
View File
@@ -12,8 +12,8 @@ var/list/nuke_disks = list()
colony of sizable population and considerable wealth causes it to often be the target of various \
attempts of robbery, fraud and other malicious actions."
config_tag = "mercenary"
required_players = 9
required_players_secret = 9
required_players = 12
required_players_secret = 12
required_enemies = 3
end_on_antag_death = 0
var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station