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Merge pull request #8017 from Novacat/nova-alerts
Updates respawn_character some more
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@@ -507,6 +507,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(equipment)
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if(charjob)
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job_master.EquipRank(new_character, charjob, 1)
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new_character.mind.assigned_role = charjob
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new_character.mind.role_alt_title = job_master.GetPlayerAltTitle(new_character, charjob)
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equip_custom_items(new_character)
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//If desired, add records.
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@@ -514,7 +516,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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data_core.manifest_inject(new_character)
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//A redraw for good measure
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new_character.update_icons_all()
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new_character.regenerate_icons()
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//If we're announcing their arrival
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if(announce)
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@@ -113,15 +113,6 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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//Do any species specific layering updates, such as when hiding.
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update_icon_special()
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/mob/living/carbon/human/update_icons_layers()
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crash_with("CANARY: Old human update_icons_layers was called.")
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/mob/living/carbon/human/update_icons_all()
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crash_with("CANARY: Old human update_icons_all was called.")
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/mob/living/carbon/human/update_icons_huds()
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crash_with("CANARY: Old human update_icons_huds was called.")
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/mob/living/carbon/human/update_transform()
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// First, get the correct size.
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var/desired_scale_x = icon_scale_x
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@@ -9,17 +9,8 @@
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return
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// Obsolete
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/mob/proc/update_icons_layers()
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return
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/mob/proc/update_icons_huds()
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return
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/mob/proc/update_icons_body()
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return
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/mob/proc/update_icons_all()
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return
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// End obsolete
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/mob/proc/update_hud()
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