diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm index 4f08c61a4c..a911d1e137 100644 --- a/code/game/objects/items/weapons/material/material_weapons.dm +++ b/code/game/objects/items/weapons/material/material_weapons.dm @@ -42,6 +42,9 @@ if(!isnull(matter[material_type])) matter[material_type] *= force_divisor // May require a new var instead. + if(!(material.conductive)) + src.flags |= NOCONDUCT + /obj/item/weapon/material/get_material() return material @@ -67,7 +70,7 @@ if(applies_material_colour) color = material.icon_colour if(material.products_need_process()) - START_PROCESSING(SSobj, src) + START_PROCESSING(SSobj, src) update_force() /obj/item/weapon/material/Destroy()