Fixed mobs who tried to walk whilst inside an unlocked, wrapped locker would disappear into nullspace. Fixes issue 905.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4671 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
johnsonmt88@gmail.com
2012-09-10 00:42:00 +00:00
parent 384b2717b0
commit 7dcf0dc701
2 changed files with 2 additions and 4 deletions

View File

@@ -224,7 +224,7 @@
return
/obj/structure/closet/relaymove(mob/user as mob)
if(user.stat)
if(user.stat || !isturf(src.loc))
return
if(!src.open())

View File

@@ -99,11 +99,9 @@
togglelock(user)
/obj/structure/closet/secure_closet/relaymove(mob/user as mob)
if(user.stat)
if(user.stat || !isturf(src.loc))
return
if(user.stat)
return
if(!(src.locked))
for(var/obj/item/I in src)
I.loc = src.loc