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Intentionally Introduces Massive Bugs
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@@ -4,6 +4,12 @@
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icon = 'icons/effects/blood.dmi'
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basecolor = "#05EE05"
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/obj/effect/decal/cleanable/blood/skathari
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name = "skathari blood"
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desc = "The unmistakable green ichor of a Skathari invader."
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icon = 'icons/effects/blood.dmi'
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basecolor = "#96C24A"
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/obj/effect/decal/cleanable/blood/gibs/xeno
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name = "xeno gibs"
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desc = "Gnarly..."
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@@ -24,6 +24,10 @@
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icon_state = "smoke"
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duration = 50
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/obj/effect/temp_visual/bluespace_tear
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icon_state = "bs_rift"
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duration = 4
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/obj/effect/temp_visual/impact_effect
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icon_state = "impact_bullet"
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plane = PLANE_LIGHTING_ABOVE // So they're visible even in a shootout in maint.
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@@ -69,4 +73,4 @@
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/obj/effect/temp_visual/impact_effect/ion
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icon_state = "shieldsparkles"
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duration = 6
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duration = 6
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