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added unique sounds
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@@ -170,7 +170,9 @@
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/obj/item/projectile/energy/skathari //Skathari equivalent of above, but less biological more... Blue.
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name = "bluespace spit"
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icon_state = "bluespace_small"
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fire_sound = 'sound/weapons/pierce.ogg'
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fire_sound = 'sound/weapons/skath_spit.ogg'
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hitsound_wall = 'sound/weapons/skath_spit.ogg'
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hitsound = 'sound/weapons/pierce.ogg'
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 20
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damage_type = BIOACID //Still biological weirdness
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