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https://github.com/PolarisSS13/Polaris.git
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Tweaking hologram colours.
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@@ -876,10 +876,9 @@ world
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if(4) I.pixel_y++
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overlays += I//And finally add the overlay.
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/proc/getHologramIcon(icon/A, safety=1, no_color = FALSE)//If safety is on, a new icon is not created.
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/proc/getHologramIcon(icon/A, safety=1)//If safety is on, a new icon is not created.
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var/icon/flat_icon = safety ? A : new(A)//Has to be a new icon to not constantly change the same icon.
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if(!no_color)
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flat_icon.ColorTone(rgb(125,180,225))//Let's make it bluish.
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flat_icon.GrayScale() // Remove colour since we're going to be shading this as an image.
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flat_icon.ChangeOpacity(0.5)//Make it half transparent.
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var/icon/alpha_mask = new('icons/effects/effects.dmi', "scanline")//Scanline effect.
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flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
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@@ -102,7 +102,7 @@
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var/list/cameras = list()
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/mob/living/silicon/ai/proc/trackable_mobs()
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if(usr.stat == 2)
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if(usr.stat == DEAD)
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return list()
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var/datum/trackable/TB = new()
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@@ -84,7 +84,7 @@
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if(!state)
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state = pick(possible_plants)
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var/plant_icon = icon(icon, state)
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return getHologramIcon(plant_icon, 0)
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return getHologramIcon(plant_icon, FALSE)
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/obj/machinery/holoplant/emag_act()
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if(emagged)
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@@ -483,8 +483,7 @@
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if(istype(AM) && assembly)
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if(AM in view(get_turf(src))) // It must be able to 'see' the object it will copy.
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hologram = new(src)
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var/icon/holo_icon = getHologramIcon(getFlatIcon(AM), no_color = TRUE)
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// holo_icon.GrayScale() // So it looks better colored.
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var/icon/holo_icon = getHologramIcon(getFlatIcon(AM))
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if(holo_color) // The color pin should ensure that it is a valid hex.
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holo_icon.ColorTone(holo_color)
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hologram.icon = holo_icon
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@@ -54,7 +54,7 @@ var/global/list/ai_verbs_default = list(
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var/aiRestorePowerRoutine = 0
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var/viewalerts = 0
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var/icon/holo_icon//Default is assigned when AI is created.
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var/holo_color = null
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var/holo_color = "#7db4e1"
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var/list/connected_robots = list()
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var/obj/item/pda/ai/aiPDA = null
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var/obj/item/communicator/aiCommunicator = null
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@@ -627,11 +627,13 @@ var/global/list/ai_verbs_default = list(
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if("Crew Member") //A seeable crew member (or a dog)
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var/list/targets = trackable_mobs()
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if(targets.len)
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var/mob/living/Target
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Target = input("Select a crew member:") as null|anything in targets //The definition of "crew member" is a little loose...
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//This is torture, I know. If someone knows a better way...
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if(QDELETED(Target) || !Target) return
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var/new_holo = getHologramIcon(getCompoundIcon(targets[Target]))
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var/mob/living/Target = input("Select a crew member:") as null|anything in targets //The definition of "crew member" is a little loose...
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if(!Target)
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return
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Target = targets[Target]
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if(!istype(Target) || QDELETED(Target))
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return
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var/new_holo = getHologramIcon(getCompoundIcon(Target))
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qdel(holo_icon)
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holo_icon = new_holo
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