Security / PseudoCargo Expansion (#6482)

* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
This commit is contained in:
Mechoid
2019-11-24 17:22:25 -05:00
committed by Anewbe
parent 2dddf3d594
commit 7ecdcb40d2
83 changed files with 2710 additions and 68 deletions
+14
View File
@@ -425,6 +425,20 @@ proc/is_blind(A)
lname = "<span class='name'>[lname]</span> "
M << "<span class='deadsay'>" + create_text_tag("dead", "DEAD:", M.client) + " [lname][follow][message]</span>"
/proc/say_dead_object(var/message, var/obj/subject = null)
for(var/mob/M in player_list)
if(M.client && ((!istype(M, /mob/new_player) && M.stat == DEAD) || (M.client.holder && M.client.holder.rights)) && M.is_preference_enabled(/datum/client_preference/show_dsay))
var/follow
var/lname = "Game Master"
if(M.forbid_seeing_deadchat && !M.client.holder)
continue
if(subject)
lname = "[subject.name] ([subject.x],[subject.y],[subject.z])"
lname = "<span class='name'>[lname]</span> "
M << "<span class='deadsay'>" + create_text_tag("event_dead", "EVENT:", M.client) + " [lname][follow][message]</span>"
//Announces that a ghost has joined/left, mainly for use with wizards
/proc/announce_ghost_joinleave(O, var/joined_ghosts = 1, var/message = "")
var/client/C