removes some legacy procs, adds some other procs

NUFC

removed add_lspace — unused
removed add_tspace — unused
removed invertHTML — unused
removed hsl2rgb — unimplemented

removed hex2num — replaced with define
removed num2hex — replaced with define
removed add_zero — replaced with pad_left
removed add_zero2 — replaced with pad_left
removes hex2rgb — replaced with behavior of rgb2num()
removes hex2rgb_r — replaced with behavior of rgb2num()
removes hex2rgb_g — replaced with behavior of rgb2num()
removes hex2rgb_b — replaced with behavior of rgb2num()
removes assorted inline list(rgb) > hex — replaced with behavior of rgb()
removes assorted inline rand > hex — replace with random_hex_text

added hex2num define
added num2hex define
added random_hex_text
added generate_padding
added pad_left
added pad_right
This commit is contained in:
spookerton
2022-03-27 17:32:31 +01:00
parent 11f5ed7d2c
commit 7eedbedba5
25 changed files with 99 additions and 167 deletions
+2 -2
View File
@@ -158,12 +158,12 @@
// This is done at the projector instead of the shields themselves to avoid needing to calculate this more than once every update.
var/interpolate_weight = shield_health / max_shield_health
var/list/low_color_list = hex2rgb(low_color)
var/list/low_color_list = rgb2num(low_color)
var/low_r = low_color_list[1]
var/low_g = low_color_list[2]
var/low_b = low_color_list[3]
var/list/high_color_list = hex2rgb(high_color)
var/list/high_color_list = rgb2num(high_color)
var/high_r = high_color_list[1]
var/high_g = high_color_list[2]
var/high_b = high_color_list[3]