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species sprites, gameplay integration
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@@ -80,7 +80,7 @@
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/obj/item/clothing/head/helmet/riot/sifcop
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name = "\improper SifGuard police helmet"
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desc = "A visored helmet printed with the livery of the SifGuard Police Division."
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icon_state = "sifcop"
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icon_state = "sifcop_helmet"
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armor = list(melee = 40, bullet = 30, laser = 30, energy = 10, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/head/helmet/laserproof
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@@ -69,7 +69,7 @@
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/obj/item/clothing/head/helmet/space/void/scg/heavy
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name = "heavy Fleet voidsuit helmet"
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desc = "A heavier version of the standard issue SCG Marine armoured voidsuit helmet for use in hazardous environment combat scenarios."
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icon_state = "scg_void"
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icon_state = "scg_voidcombat"
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 70)
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siemens_coefficient = 0.6
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