diff --git a/html/changelog.html b/html/changelog.html
index 41666cdbbe..a89337f7cb 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,18 @@ Changelog Section
Stuff which is in development and not yet visible to players or just code related
(ie. code improvements for expandability, etc.) should not be listed here. They
should be listed in the changelog upon commit though. Thanks. -->
+
+
2013/08/01
+
Chinsky updated:
+
+ - Old new medical features:
+ - Autoinjectors! They come preloaded with 5u of inapro, can be used instantly, and are one-use. You can replace chems inside using a syringe. Box of them is added to Medicine closet and medical supplies crate.
+ - Splints! Target broken liimb and click on person to apply. Can be taken off in inventory menu, like handcuffs. Splinted limbs have less negative effects.
+ - Advanced medikit! Red and mean, all doctors spawn with one. Contains better stuff - advanced versions of bandaids and aloe heal 12 damage on the first use.
+ - Wounds with damage above 50 won't heal by themselves even if bandaged/salved. Would have to seek advanced medical attention for those.
+
+
+
July 30th, 2013
Erthilo updated: