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fixes telebaton hand sprite (#6944)
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@@ -46,12 +46,12 @@
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desc = "A compact yet rebalanced personal defense weapon. Can be concealed when folded."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "telebaton0"
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item_state = "telebaton0"
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slot_flags = SLOT_BELT
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w_class = ITEMSIZE_SMALL
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force = 3
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var/on = 0
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/obj/item/weapon/melee/telebaton/attack_self(mob/user as mob)
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on = !on
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if(on)
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@@ -59,6 +59,7 @@
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"<span class='warning'>You extend the baton.</span>",\
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"You hear an ominous click.")
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icon_state = "telebaton1"
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item_state = icon_state
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w_class = ITEMSIZE_NORMAL
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force = 15//quite robust
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attack_verb = list("smacked", "struck", "slapped")
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@@ -67,6 +68,7 @@
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"<span class='notice'>You collapse the baton.</span>",\
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"You hear a click.")
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icon_state = "telebaton0"
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item_state = icon_state
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w_class = ITEMSIZE_SMALL
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force = 3//not so robust now
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attack_verb = list("hit", "punched")
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