fixes telebaton hand sprite (#6944)

This commit is contained in:
Atermonera
2020-04-04 19:28:33 -07:00
committed by GitHub
parent 269b008207
commit 81d26d67c7

View File

@@ -46,12 +46,12 @@
desc = "A compact yet rebalanced personal defense weapon. Can be concealed when folded."
icon = 'icons/obj/weapons.dmi'
icon_state = "telebaton0"
item_state = "telebaton0"
slot_flags = SLOT_BELT
w_class = ITEMSIZE_SMALL
force = 3
var/on = 0
/obj/item/weapon/melee/telebaton/attack_self(mob/user as mob)
on = !on
if(on)
@@ -59,6 +59,7 @@
"<span class='warning'>You extend the baton.</span>",\
"You hear an ominous click.")
icon_state = "telebaton1"
item_state = icon_state
w_class = ITEMSIZE_NORMAL
force = 15//quite robust
attack_verb = list("smacked", "struck", "slapped")
@@ -67,6 +68,7 @@
"<span class='notice'>You collapse the baton.</span>",\
"You hear a click.")
icon_state = "telebaton0"
item_state = icon_state
w_class = ITEMSIZE_SMALL
force = 3//not so robust now
attack_verb = list("hit", "punched")