Fixed the order of update/return statements for dispenser.

This commit is contained in:
Zuhayr
2013-08-08 23:17:38 -07:00
parent 996c4d7a41
commit 840468cb14

View File

@@ -52,8 +52,8 @@
user << "<span class='notice'>You put [I] in [src].</span>"
else
user << "<span class='notice'>[src] is full.</span>"
return
updateUsrDialog()
return
if(istype(I, /obj/item/weapon/tank/plasma))
if(plasmatanks < 10)
user.drop_item()
@@ -63,8 +63,8 @@
user << "<span class='notice'>You put [I] in [src].</span>"
else
user << "<span class='notice'>[src] is full.</span>"
return
updateUsrDialog()
return
if(istype(I, /obj/item/weapon/wrench))
if(anchored)
user << "<span class='notice'>You lean down and unwrench [src].</span>"