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FBP Internal Components (#7445)
* Starts work on FBP components * Complete * Map * Tweakening. * P r e c i s i o n * P r e c i s i o n Engineering
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@@ -53,7 +53,11 @@ var/global/list/image/splatter_cache=list()
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/obj/effect/decal/cleanable/blood/update_icon()
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if(basecolor == "rainbow") basecolor = "#[get_random_colour(1)]"
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color = basecolor
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if(synthblood)
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if(basecolor == SYNTH_BLOOD_COLOUR)
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name = "oil"
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desc = "It's quite oily."
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else if(synthblood)
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name = "synthetic blood"
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desc = "It's quite greasy."
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else
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