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https://github.com/PolarisSS13/Polaris.git
synced 2026-07-20 04:32:50 +01:00
Allowed grenades to be stuffed into mouths and primed.
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@@ -7,7 +7,7 @@
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usr << "You are unable to emote."
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return
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var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
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var/muzzled = is_muzzled()
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if(m_type == 2 && muzzled) return
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var/input
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@@ -8,7 +8,7 @@
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if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
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act = copytext(act,1,length(act))
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var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
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var/muzzled = is_muzzled()
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switch(act)
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if ("me")
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@@ -9,7 +9,7 @@
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if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
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act = copytext(act,1,length(act))
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var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
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var/muzzled = is_muzzled()
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//var/m_type = 1
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for (var/obj/item/weapon/implant/I in src)
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@@ -150,10 +150,14 @@
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//mask
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if(wear_mask && !skipmask)
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var/descriptor = "on [T.his] face"
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if(istype(wear_mask, /obj/item/weapon/grenade) && check_has_mouth())
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descriptor = "in [T.his] mouth"
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if(wear_mask.blood_DNA)
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msg += "<span class='warning'>[T.He] [T.has] \icon[wear_mask] [wear_mask.gender==PLURAL?"some":"a"] [(wear_mask.blood_color != SYNTH_BLOOD_COLOUR) ? "blood" : "oil"]-stained [wear_mask.name] on [T.his] face!</span>\n"
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msg += "<span class='warning'>[T.He] [T.has] \icon[wear_mask] [wear_mask.gender==PLURAL?"some":"a"] [(wear_mask.blood_color != SYNTH_BLOOD_COLOUR) ? "blood" : "oil"]-stained [wear_mask.name] [descriptor]!</span>\n"
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else
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msg += "[T.He] [T.has] \icon[wear_mask] \a [wear_mask] on [T.his] face.\n"
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msg += "[T.He] [T.has] \icon[wear_mask] \a [wear_mask] [descriptor].\n"
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//eyes
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if(glasses && !skipeyes)
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@@ -1407,3 +1407,7 @@
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return 0
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return check_organ.can_feel_pain()
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return !(species.flags & NO_PAIN)
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/mob/living/carbon/human/is_muzzled()
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return (wear_mask && (istype(wear_mask, /obj/item/clothing/mask/muzzle) || istype(src.wear_mask, /obj/item/weapon/grenade)))
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@@ -118,6 +118,16 @@
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if(I_HURT)
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if(M.zone_sel.selecting == "mouth" && wear_mask && istype(wear_mask, /obj/item/weapon/grenade))
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var/obj/item/weapon/grenade/G = wear_mask
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if(!G.active)
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visible_message("<span class='danger'>\The [M] pulls the pin from \the [src]'s [G.name]!</span>")
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G.activate(M)
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update_inv_wear_mask()
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else
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M << "<span class='warning'>\The [G] is already primed! Run!</span>"
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return
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if(!istype(H))
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attack_generic(H,rand(1,3),"punched")
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return
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@@ -69,7 +69,10 @@
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if(stripping)
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visible_message("<span class='danger'>\The [user] is trying to remove \the [src]'s [target_slot.name]!</span>")
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else
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visible_message("<span class='danger'>\The [user] is trying to put \a [held] on \the [src]!</span>")
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if(slot_to_strip == slot_wear_mask && istype(held, /obj/item/weapon/grenade))
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visible_message("<span class='danger'>\The [user] is trying to put \a [held] in \the [src]'s mouth!</span>")
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else
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visible_message("<span class='danger'>\The [user] is trying to put \a [held] on \the [src]!</span>")
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if(!do_after(user,HUMAN_STRIP_DELAY))
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return
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@@ -112,7 +112,7 @@ var/global/list/sparring_attack_cache = list()
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/datum/unarmed_attack/bite/is_usable(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone)
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if (user.wear_mask && istype(user.wear_mask, /obj/item/clothing/mask/muzzle))
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if (user.is_muzzled())
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return 0
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if (user == target && (zone == BP_HEAD || zone == O_EYES || zone == O_MOUTH))
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return 0
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@@ -788,7 +788,7 @@ var/global/list/damage_icon_parts = list()
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/mob/living/carbon/human/update_inv_wear_mask(var/update_icons=1)
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if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/accessory) ) && !(head && head.flags_inv & HIDEMASK))
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if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/accessory) || istype(wear_mask, /obj/item/weapon/grenade) ) && !(head && head.flags_inv & HIDEMASK))
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wear_mask.screen_loc = ui_mask //TODO
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var/image/standing
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@@ -37,7 +37,7 @@
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//This is used by both the whisper verb and human/say() to handle whispering
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/mob/living/carbon/human/proc/whisper_say(var/message, var/datum/language/speaking = null, var/alt_name="", var/verb="whispers")
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if (istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
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if (is_muzzled())
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src << "<span class='danger'>You're muzzled and cannot speak!</span>"
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return
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@@ -82,9 +82,6 @@ proc/get_radio_key_from_channel(var/channel)
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/mob/living/proc/get_default_language()
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return default_language
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/mob/living/proc/is_muzzled()
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return 0
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/mob/living/proc/handle_speech_problems(var/message, var/verb)
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var/list/returns[3]
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var/speech_problem_flag = 0
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@@ -167,7 +164,7 @@ proc/get_radio_key_from_channel(var/channel)
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speaking.broadcast(src,trim(message))
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return 1
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verb = say_quote(message, speaking)
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verb = say_quote(message, speaking)
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if(is_muzzled())
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src << "<span class='danger'>You're muzzled and cannot speak!</span>"
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@@ -1131,3 +1131,7 @@ mob/proc/yank_out_object()
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/mob/proc/isSynthetic()
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return 0
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/mob/proc/is_muzzled()
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return 0
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@@ -213,7 +213,7 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now
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return 0
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if(ishuman(user) && !(invocation_type in list(SpI_EMOTE, SpI_NONE)))
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if(istype(user.wear_mask, /obj/item/clothing/mask/muzzle))
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if(user.is_muzzled())
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user << "Mmmf mrrfff!"
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return 0
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