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Revert "Fixes assorted mining toolspeed uses"
This reverts commit bd236dbdcf.
This commit is contained in:
@@ -20,6 +20,8 @@
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item_state = "jackhammer"
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w_class = ITEMSIZE_LARGE
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matter = list(MAT_STEEL = 3750)
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var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
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var/sand_dig = FALSE // does this thing dig sand?
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origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
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attack_verb = list("hit", "pierced", "sliced", "attacked")
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var/drill_sound = "pickaxe"
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@@ -28,42 +30,42 @@
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var/excavation_amount = 200
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var/destroy_artefacts = FALSE // some mining tools will destroy artefacts completely while avoiding side-effects.
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_MEDIOCRE)
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/obj/item/weapon/pickaxe/silver
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name = "silver pickaxe"
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icon_state = "spickaxe"
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item_state = "spickaxe"
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digspeed = 30
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origin_tech = list(TECH_MATERIAL = 3)
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desc = "This makes no metallurgic sense."
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_STANDARD)
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/obj/item/weapon/pickaxe/drill
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name = "advanced mining drill" // Can dig sand as well!
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icon_state = "handdrill"
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item_state = "jackhammer"
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digspeed = 30
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sand_dig = TRUE
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origin_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2)
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desc = "Yours is the drill that will pierce through the rock walls."
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drill_verb = "drilling"
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_STANDARD, TOOL_SHOVEL = TOOL_QUALITY_STANDARD)
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/obj/item/weapon/pickaxe/jackhammer
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name = "sonic jackhammer"
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icon_state = "jackhammer"
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item_state = "jackhammer"
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digspeed = 20 //faster than drill, but cannot dig
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origin_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2)
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desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards."
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drill_verb = "hammering"
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_DECENT)
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/obj/item/weapon/pickaxe/gold
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name = "golden pickaxe"
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icon_state = "gpickaxe"
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item_state = "gpickaxe"
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digspeed = 20
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origin_tech = list(TECH_MATERIAL = 4)
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desc = "This makes no metallurgic sense."
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drill_verb = "picking"
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_DECENT)
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/obj/item/weapon/pickaxe/plasmacutter
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name = "plasma cutter"
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@@ -71,39 +73,41 @@
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item_state = "gun"
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w_class = ITEMSIZE_NORMAL //it is smaller than the pickaxe
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damtype = "fire"
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digspeed = 20 //Can slice though normal walls, all girders, or be used in reinforced wall deconstruction/ light thermite on fire
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origin_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3)
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desc = "A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff."
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drill_verb = "cutting"
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drill_sound = 'sound/items/Welder.ogg'
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sharp = 1
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edge = 1
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_DECENT)
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/obj/item/weapon/pickaxe/diamond
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name = "diamond pickaxe"
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icon_state = "dpickaxe"
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item_state = "dpickaxe"
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digspeed = 10
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origin_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 4)
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desc = "A pickaxe with a diamond pick head."
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drill_verb = "picking"
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_GOOD)
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/obj/item/weapon/pickaxe/diamonddrill //When people ask about the badass leader of the mining tools, they are talking about ME!
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name = "diamond mining drill"
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icon_state = "diamonddrill"
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item_state = "jackhammer"
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digspeed = 5 //Digs through walls, girders, and can dig up sand
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sand_dig = TRUE
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origin_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 5)
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desc = "Yours is the drill that will pierce the heavens!"
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drill_verb = "drilling"
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_BEST, TOOL_SHOVEL = TOOL_QUALITY_BEST)
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/obj/item/weapon/pickaxe/borgdrill
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name = "enhanced sonic jackhammer"
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icon_state = "jackhammer"
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item_state = "jackhammer"
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digspeed = 15
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sand_dig = TRUE
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desc = "Cracks rocks with sonic blasts. This one seems like an improved design."
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drill_verb = "hammering"
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tool_qualities = list(TOOL_MINING = TOOL_QUALITY_DECENT, TOOL_SHOVEL = TOOL_QUALITY_DECENT)
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/*****************************Shovel********************************/
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@@ -122,6 +126,7 @@
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attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
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sharp = 0
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edge = 1
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var/digspeed = 40
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/obj/item/weapon/shovel/wood
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icon_state = "whiteshovel"
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