mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-08-23 05:06:50 +01:00
Fixes merge conflicts again.
This commit is contained in:
@@ -660,8 +660,9 @@ var/global/list/obj/item/device/pda/PDAs = list()
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// auto update every Master Controller tick
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ui.set_auto_update(auto_update)
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//NOTE: graphic resources are loaded on client login
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/obj/item/device/pda/attack_self(mob/user as mob)
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var/datum/asset/assets = get_asset_datum(/datum/asset/simple/pda)
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assets.send(user)
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user.set_machine(src)
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@@ -1151,7 +1152,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if (!beep_silent)
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playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
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for (var/mob/O in hearers(2, loc))
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O.show_message(text("\icon[src] *[message_tone]*"))
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O.show_message(text("[bicon(src)] *[message_tone]*"))
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//Search for holder of the PDA.
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var/mob/living/L = null
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if(loc && isliving(loc))
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@@ -1166,7 +1167,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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SSnanoui.update_user_uis(L, src) // Update the receiving user's PDA UI so that they can see the new message
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/obj/item/device/pda/proc/new_news(var/message)
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new_info(news_silent, newstone, news_silent ? "" : "\icon[src] <b>[message]</b>")
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new_info(news_silent, newstone, news_silent ? "" : "[bicon(src)] <b>[message]</b>")
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if(!news_silent)
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new_news = 1
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@@ -1181,7 +1182,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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new_message(sending_device, sending_device.owner, sending_device.ownjob, message)
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/obj/item/device/pda/proc/new_message(var/sending_unit, var/sender, var/sender_job, var/message, var/reply = 1)
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var/reception_message = "\icon[src] <b>Message from [sender] ([sender_job]), </b>\"[message]\" ([reply ? "<a href='byond://?src=\ref[src];choice=Message;notap=[istype(loc, /mob/living/silicon)];skiprefresh=1;target=\ref[sending_unit]'>Reply</a>" : "Unable to Reply"])"
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var/reception_message = "[bicon(src)] <b>Message from [sender] ([sender_job]), </b>\"[message]\" ([reply ? "<a href='byond://?src=\ref[src];choice=Message;notap=[istype(loc, /mob/living/silicon)];skiprefresh=1;target=\ref[sending_unit]'>Reply</a>" : "Unable to Reply"])"
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new_info(message_silent, ttone, reception_message)
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log_pda("(PDA: [sending_unit]) sent \"[message]\" to [name]", usr)
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@@ -1193,7 +1194,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if(ismob(sending_unit.loc) && isAI(loc))
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track = "(<a href='byond://?src=\ref[loc];track=\ref[sending_unit.loc];trackname=[html_encode(sender)]'>Follow</a>)"
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var/reception_message = "\icon[src] <b>Message from [sender] ([sender_job]), </b>\"[message]\" (<a href='byond://?src=\ref[src];choice=Message;notap=1;skiprefresh=1;target=\ref[sending_unit]'>Reply</a>) [track]"
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var/reception_message = "[bicon(src)] <b>Message from [sender] ([sender_job]), </b>\"[message]\" (<a href='byond://?src=\ref[src];choice=Message;notap=1;skiprefresh=1;target=\ref[sending_unit]'>Reply</a>) [track]"
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new_info(message_silent, newstone, reception_message)
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log_pda("(PDA: [sending_unit]) sent \"[message]\" to [name]",usr)
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@@ -425,14 +425,14 @@ var/list/civilian_cartridges = list(
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if(mode==47)
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var/supplyData[0]
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var/datum/shuttle/autodock/ferry/supply/shuttle = supply_controller.shuttle
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var/datum/shuttle/autodock/ferry/supply/shuttle = SSsupply.shuttle
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if (shuttle)
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supplyData["shuttle_moving"] = shuttle.has_arrive_time()
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supplyData["shuttle_eta"] = shuttle.eta_minutes()
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supplyData["shuttle_loc"] = shuttle.at_station() ? "Station" : "Dock"
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var/supplyOrderCount = 0
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var/supplyOrderData[0]
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for(var/S in supply_controller.shoppinglist)
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for(var/S in SSsupply.shoppinglist)
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var/datum/supply_order/SO = S
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supplyOrderData[++supplyOrderData.len] = list("Number" = SO.ordernum, "Name" = html_encode(SO.object.name), "ApprovedBy" = SO.ordered_by, "Comment" = html_encode(SO.comment))
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@@ -444,7 +444,7 @@ var/list/civilian_cartridges = list(
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var/requestCount = 0
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var/requestData[0]
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for(var/S in supply_controller.order_history)
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for(var/S in SSsupply.order_history)
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var/datum/supply_order/SO = S
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if(SO.status != SUP_ORDER_REQUESTED)
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continue
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@@ -94,22 +94,22 @@
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if(new_state != old_state)
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switch(new_state)
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if(PROXIMITY_OFF_CAMERANET)
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to_chat(carrier, "<span class='notice'>\icon[src] Now outside of camera network.</span>")
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to_chat(carrier, "<span class='notice'>[bicon(src)] Now outside of camera network.</span>")
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carrier << 'sound/machines/defib_failed.ogg'
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if(PROXIMITY_NONE)
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to_chat(carrier, "<span class='notice'>\icon[src] Now within camera network, AI and cameras unfocused.</span>")
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to_chat(carrier, "<span class='notice'>[bicon(src)] Now within camera network, AI and cameras unfocused.</span>")
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carrier << 'sound/machines/defib_safetyOff.ogg'
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if(PROXIMITY_NEAR)
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to_chat(carrier, "<span class='warning'>\icon[src] Warning: AI focus at nearby location.</span>")
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to_chat(carrier, "<span class='warning'>[bicon(src)] Warning: AI focus at nearby location.</span>")
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carrier << 'sound/machines/defib_SafetyOn.ogg'
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if(PROXIMITY_ON_SCREEN)
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to_chat(carrier, "<font size='3'><span class='danger'>\icon[src] Alert: AI or camera focused at current location!</span></font>")
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to_chat(carrier, "<font size='3'><span class='danger'>[bicon(src)] Alert: AI or camera focused at current location!</span></font>")
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carrier <<'sound/machines/defib_ready.ogg'
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if(PROXIMITY_TRACKING)
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to_chat(carrier, "<font size='3'><span class='danger'>\icon[src] Danger: AI is actively tracking you!</span></font>")
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to_chat(carrier, "<font size='3'><span class='danger'>[bicon(src)] Danger: AI is actively tracking you!</span></font>")
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carrier << 'sound/machines/defib_success.ogg'
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if(PROXIMITY_TRACKING_FAIL)
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to_chat(carrier, "<font size='3'><span class='danger'>\icon[src] Danger: AI is attempting to actively track you, but you are outside of the camera network!</span></font>")
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to_chat(carrier, "<font size='3'><span class='danger'>[bicon(src)] Danger: AI is attempting to actively track you, but you are outside of the camera network!</span></font>")
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carrier <<'sound/machines/defib_ready.ogg'
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@@ -140,7 +140,7 @@
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if(!reason)
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return
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supply_controller.create_order(S, user, reason)
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SSsupply.create_order(S, user, reason)
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internal_data["supply_reqtime"] = (world.time + 5) % 1e5
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if(href_list["order_ref"])
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@@ -189,20 +189,20 @@
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O.approved_at = new_val
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if(href_list["approve"])
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supply_controller.approve_order(O, user)
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SSsupply.approve_order(O, user)
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if(href_list["deny"])
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supply_controller.deny_order(O, user)
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SSsupply.deny_order(O, user)
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if(href_list["delete"])
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supply_controller.delete_order(O, user)
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SSsupply.delete_order(O, user)
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if(href_list["clear_all_requests"])
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var/mob/user = locate(href_list["user"])
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if(!istype(user)) // Invalid ref
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return
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supply_controller.deny_all_pending(user)
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SSsupply.deny_all_pending(user)
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if(href_list["export_ref"])
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var/datum/exported_crate/E = locate(href_list["export_ref"])
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@@ -258,29 +258,29 @@
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E.value = num
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else if(href_list["delete"])
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supply_controller.delete_export(E, user)
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SSsupply.delete_export(E, user)
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else if(href_list["add_item"])
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supply_controller.add_export_item(E, user)
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SSsupply.add_export_item(E, user)
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if(supply_controller && supply_controller.shuttle)
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if(SSsupply && SSsupply.shuttle)
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switch(href_list["send_shuttle"])
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if("send_away")
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if(supply_controller.shuttle.forbidden_atoms_check())
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if(SSsupply.shuttle.forbidden_atoms_check())
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to_chat(usr, "<span class='warning'>For safety reasons the automated supply shuttle cannot transport live organisms, classified nuclear weaponry or homing beacons.</span>")
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else
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supply_controller.shuttle.launch(src)
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SSsupply.shuttle.launch(src)
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to_chat(usr, "<span class='notice'>Initiating launch sequence.</span>")
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if("send_to_station")
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supply_controller.shuttle.launch(src)
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to_chat(usr, "<span class='notice'>The supply shuttle has been called and will arrive in approximately [round(supply_controller.movetime/600,1)] minutes.</span>")
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SSsupply.shuttle.launch(src)
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to_chat(usr, "<span class='notice'>The supply shuttle has been called and will arrive in approximately [round(SSsupply.movetime/600,1)] minutes.</span>")
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if("cancel_shuttle")
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supply_controller.shuttle.cancel_launch(src)
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SSsupply.shuttle.cancel_launch(src)
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if("force_shuttle")
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supply_controller.shuttle.force_launch(src)
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SSsupply.shuttle.force_launch(src)
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// Status display
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switch(href_list["stat_display"])
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@@ -313,7 +313,7 @@ var/global/list/obj/item/device/communicator/all_communicators = list()
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/obj/item/device/communicator/Destroy()
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for(var/mob/living/voice/voice in contents)
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voice_mobs.Remove(voice)
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to_chat(voice, "<span class='danger'>\icon[src] Connection timed out with remote host.</span>")
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to_chat(voice, "<span class='danger'>[bicon(src)] Connection timed out with remote host.</span>")
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qdel(voice)
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close_connection(reason = "Connection timed out")
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@@ -394,7 +394,7 @@
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// code\game\machinery\computer\supply.dm, starting at line 55
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/obj/item/weapon/commcard/proc/get_supply_shuttle_status()
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var/shuttle_status[0]
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var/datum/shuttle/autodock/ferry/supply/shuttle = supply_controller.shuttle
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var/datum/shuttle/autodock/ferry/supply/shuttle = SSsupply.shuttle
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if(shuttle)
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if(shuttle.has_arrive_time())
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shuttle_status["location"] = "In transit"
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@@ -454,7 +454,7 @@
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// code\game\machinery\computer\supply.dm, starting at line 130
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/obj/item/weapon/commcard/proc/get_supply_orders()
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var/orders[0]
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for(var/datum/supply_order/S in supply_controller.order_history)
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for(var/datum/supply_order/S in SSsupply.order_history)
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orders[++orders.len] = list(
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"ref" = "\ref[S]",
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"status" = S.status,
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@@ -477,7 +477,7 @@
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// code\game\machinery\computer\supply.dm, starting at line 147
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/obj/item/weapon/commcard/proc/get_supply_receipts()
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var/receipts[0]
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for(var/datum/exported_crate/E in supply_controller.exported_crates)
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for(var/datum/exported_crate/E in SSsupply.exported_crates)
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receipts[++receipts.len] = list(
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"ref" = "\ref[E]",
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"contents" = E.contents,
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@@ -495,8 +495,8 @@
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// code\game\machinery\computer\supply.dm, starting at line 147
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/obj/item/weapon/commcard/proc/get_supply_pack_list()
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var/supply_packs[0]
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for(var/pack_name in supply_controller.supply_pack)
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var/datum/supply_pack/P = supply_controller.supply_pack[pack_name]
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for(var/pack_name in SSsupply.supply_pack)
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var/datum/supply_pack/P = SSsupply.supply_pack[pack_name]
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if(P.group == internal_data["supply_category"])
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var/list/pack = list(
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"name" = P.name,
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@@ -521,7 +521,7 @@
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return list(
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"shuttle_auth" = (internal_data["supply_controls"] & SUP_SEND_SHUTTLE),
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"order_auth" = (internal_data["supply_controls"] & SUP_ACCEPT_ORDERS),
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"supply_points" = supply_controller.points,
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"supply_points" = SSsupply.points,
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"supply_categories" = all_supply_groups
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)
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@@ -34,7 +34,7 @@
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if(src in comm.voice_invites)
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comm.open_connection(src)
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return
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to_chat(src, "<span class='notice'>\icon[origin_atom] Receiving communicator request from [origin_atom]. To answer, use the <b>Call Communicator</b> \
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to_chat(src, "<span class='notice'>[bicon(origin_atom)] Receiving communicator request from [origin_atom]. To answer, use the <b>Call Communicator</b> \
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verb, and select that name to answer the call.</span>")
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src << 'sound/machines/defib_SafetyOn.ogg'
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comm.voice_invites |= src
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@@ -44,7 +44,7 @@
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random = random / 10
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exonet.send_message(origin_address, "64 bytes received from [exonet.address] ecmp_seq=1 ttl=51 time=[random] ms")
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if(message == "text")
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to_chat(src, "<span class='notice'>\icon[origin_atom] Received text message from [origin_atom]: <b>\"[text]\"</b></span>")
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to_chat(src, "<span class='notice'>[bicon(origin_atom)] Received text message from [origin_atom]: <b>\"[text]\"</b></span>")
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src << 'sound/machines/defib_safetyOff.ogg'
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exonet_messages.Add("<b>From [origin_atom]:</b><br>[text]")
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return
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@@ -78,7 +78,7 @@
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if(ringer)
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playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
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for (var/mob/O in hearers(2, loc))
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O.show_message(text("\icon[src] *beep*"))
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O.show_message(text("[bicon(src)] *beep*"))
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alert_called = 1
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update_icon()
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@@ -89,7 +89,7 @@
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L = loc
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if(L)
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to_chat(L, "<span class='notice'>\icon[src] Message from [who].</span>")
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to_chat(L, "<span class='notice'>[bicon(src)] Message from [who].</span>")
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// Verb: text_communicator()
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// Parameters: None
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@@ -39,15 +39,15 @@
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comm.voice_requests.Remove(src)
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if(user)
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comm.visible_message("<span class='notice'>\icon[src] Connecting to [src].</span>")
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to_chat(user, "<span class='notice'>\icon[src] Attempting to call [comm].</span>")
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comm.visible_message("<span class='notice'>[bicon(src)] Connecting to [src].</span>")
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to_chat(user, "<span class='notice'>[bicon(src)] Attempting to call [comm].</span>")
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sleep(10)
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to_chat(user, "<span class='notice'>\icon[src] Dialing internally from [station_name()], [system_name()].</span>")
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to_chat(user, "<span class='notice'>[bicon(src)] Dialing internally from [station_name()], [system_name()].</span>")
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sleep(20) //If they don't have an exonet something is very wrong and we want a runtime.
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to_chat(user, "<span class='notice'>\icon[src] Connection re-routed to [comm] at [comm.exonet.address].</span>")
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to_chat(user, "<span class='notice'>[bicon(src)] Connection re-routed to [comm] at [comm.exonet.address].</span>")
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sleep(40)
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to_chat(user, "<span class='notice'>\icon[src] Connection to [comm] at [comm.exonet.address] established.</span>")
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comm.visible_message("<span class='notice'>\icon[src] Connection to [src] at [exonet.address] established.</span>")
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to_chat(user, "<span class='notice'>[bicon(src)] Connection to [comm] at [comm.exonet.address] established.</span>")
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comm.visible_message("<span class='notice'>[bicon(src)] Connection to [src] at [exonet.address] established.</span>")
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sleep(20)
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src.add_communicating(comm)
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@@ -86,28 +86,28 @@
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//Now for some connection fluff.
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if(user)
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to_chat(user, "<span class='notice'>\icon[src] Connecting to [candidate].</span>")
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to_chat(new_voice, "<span class='notice'>\icon[src] Attempting to call [src].</span>")
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to_chat(user, "<span class='notice'>[bicon(src)] Connecting to [candidate].</span>")
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to_chat(new_voice, "<span class='notice'>[bicon(src)] Attempting to call [src].</span>")
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sleep(10)
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to_chat(new_voice, "<span class='notice'>\icon[src] Dialing to [station_name()], Kara Subsystem, [system_name()].</span>")
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to_chat(new_voice, "<span class='notice'>[bicon(src)] Dialing to [station_name()], Kara Subsystem, [system_name()].</span>")
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sleep(20)
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to_chat(new_voice, "<span class='notice'>\icon[src] Connecting to [station_name()] telecommunications array.</span>")
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to_chat(new_voice, "<span class='notice'>[bicon(src)] Connecting to [station_name()] telecommunications array.</span>")
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sleep(40)
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to_chat(new_voice, "<span class='notice'>\icon[src] Connection to [station_name()] telecommunications array established. Redirecting signal to [src].</span>")
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to_chat(new_voice, "<span class='notice'>[bicon(src)] Connection to [station_name()] telecommunications array established. Redirecting signal to [src].</span>")
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sleep(20)
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//We're connected, no need to hide everything.
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new_voice.client.screen.Remove(blackness)
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qdel(blackness)
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to_chat(new_voice, "<span class='notice'>\icon[src] Connection to [src] established.</span>")
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to_chat(new_voice, "<span class='notice'>[bicon(src)] Connection to [src] established.</span>")
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to_chat(new_voice, "<b>To talk to the person on the other end of the call, just talk normally.</b>")
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to_chat(new_voice, "<b>If you want to end the call, use the 'Hang Up' verb. The other person can also hang up at any time.</b>")
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to_chat(new_voice, "<b>Remember, your character does not know anything you've learned from observing!</b>")
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if(new_voice.mind)
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new_voice.mind.assigned_role = "Disembodied Voice"
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if(user)
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to_chat(user, "<span class='notice'>\icon[src] Your communicator is now connected to [candidate]'s communicator.</span>")
|
||||
to_chat(user, "<span class='notice'>[bicon(src)] Your communicator is now connected to [candidate]'s communicator.</span>")
|
||||
|
||||
// Proc: close_connection()
|
||||
// Parameters: 3 (user - the user who initiated the disconnect, target - the mob or device being disconnected, reason - string shown when disconnected)
|
||||
@@ -120,8 +120,8 @@
|
||||
for(var/mob/living/voice/voice in voice_mobs) //Handle ghost-callers
|
||||
if(target && voice != target) //If no target is inputted, it deletes all of them.
|
||||
continue
|
||||
to_chat(voice, "<span class='danger'>\icon[src] [reason].</span>")
|
||||
visible_message("<span class='danger'>\icon[src] [reason].</span>")
|
||||
to_chat(voice, "<span class='danger'>[bicon(src)] [reason].</span>")
|
||||
visible_message("<span class='danger'>[bicon(src)] [reason].</span>")
|
||||
voice_mobs.Remove(voice)
|
||||
qdel(voice)
|
||||
update_icon()
|
||||
@@ -131,8 +131,8 @@
|
||||
continue
|
||||
src.del_communicating(comm)
|
||||
comm.del_communicating(src)
|
||||
comm.visible_message("<span class='danger'>\icon[src] [reason].</span>")
|
||||
visible_message("<span class='danger'>\icon[src] [reason].</span>")
|
||||
comm.visible_message("<span class='danger'>[bicon(src)] [reason].</span>")
|
||||
visible_message("<span class='danger'>[bicon(src)] [reason].</span>")
|
||||
if(comm.camera && video_source == comm.camera) //We hung up on the person on video
|
||||
end_video()
|
||||
if(camera && comm.video_source == camera) //We hung up on them while they were watching us
|
||||
@@ -163,7 +163,7 @@
|
||||
if(ringer)
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
for (var/mob/O in hearers(2, loc))
|
||||
O.show_message(text("\icon[src] *beep*"))
|
||||
O.show_message(text("[bicon(src)] *beep*"))
|
||||
|
||||
alert_called = 1
|
||||
update_icon()
|
||||
@@ -174,7 +174,7 @@
|
||||
L = loc
|
||||
|
||||
if(L)
|
||||
to_chat(L, "<span class='notice'>\icon[src] Communications request from [who].</span>")
|
||||
to_chat(L, "<span class='notice'>[bicon(src)] Communications request from [who].</span>")
|
||||
|
||||
// Proc: del_request()
|
||||
// Parameters: 1 (candidate - the ghost or communicator to be declined)
|
||||
@@ -197,13 +197,13 @@
|
||||
us = loc
|
||||
|
||||
if(us)
|
||||
to_chat(us, "<span class='notice'>\icon[src] Declined request.</span>")
|
||||
to_chat(us, "<span class='notice'>[bicon(src)] Declined request.</span>")
|
||||
|
||||
// Proc: see_emote()
|
||||
// Parameters: 2 (M - the mob the emote originated from, text - the emote's contents)
|
||||
// Description: Relays the emote to all linked communicators.
|
||||
/obj/item/device/communicator/see_emote(mob/living/M, text)
|
||||
var/rendered = "\icon[src] <span class='message'>[text]</span>"
|
||||
var/rendered = "[bicon(src)] <span class='message'>[text]</span>"
|
||||
for(var/obj/item/device/communicator/comm in communicating)
|
||||
var/turf/T = get_turf(comm)
|
||||
if(!T) return
|
||||
@@ -241,16 +241,16 @@
|
||||
var/name_used = M.GetVoice()
|
||||
var/rendered = null
|
||||
if(speaking) //Language being used
|
||||
rendered = "<span class='game say'>\icon[src] <span class='name'>[name_used]</span> [speaking.format_message(text, verb)]</span>"
|
||||
rendered = "<span class='game say'>[bicon(src)] <span class='name'>[name_used]</span> [speaking.format_message(text, verb)]</span>"
|
||||
else
|
||||
rendered = "<span class='game say'>\icon[src] <span class='name'>[name_used]</span> [verb], <span class='message'>\"[text]\"</span></span>"
|
||||
rendered = "<span class='game say'>[bicon(src)] <span class='name'>[name_used]</span> [verb], <span class='message'>\"[text]\"</span></span>"
|
||||
mob.show_message(rendered, 2)
|
||||
|
||||
// Proc: show_message()
|
||||
// Parameters: 4 (msg - the message, type - number to determine if message is visible or audible, alt - unknown, alt_type - unknown)
|
||||
// Description: Relays the message to all linked communicators.
|
||||
/obj/item/device/communicator/show_message(msg, type, alt, alt_type)
|
||||
var/rendered = "\icon[src] <span class='message'>[msg]</span>"
|
||||
var/rendered = "[bicon(src)] <span class='message'>[msg]</span>"
|
||||
for(var/obj/item/device/communicator/comm in communicating)
|
||||
var/turf/T = get_turf(comm)
|
||||
if(!T) return
|
||||
@@ -331,14 +331,14 @@
|
||||
to_chat(user, "<span class='danger'>You cannot see well enough to do that!</span>")
|
||||
|
||||
if(!(src in comm.communicating) || !comm.camera) //You called someone with a broken communicator or one that's fake or yourself or something
|
||||
to_chat(user, "<span class='danger'>\icon[src]ERROR: Video failed. Either bandwidth is too low, or the other communicator is malfunctioning.</span>")
|
||||
to_chat(user, "<span class='danger'>[bicon(src)]ERROR: Video failed. Either bandwidth is too low, or the other communicator is malfunctioning.</span>")
|
||||
|
||||
to_chat(user, "<span class='notice'>\icon[src] Attempting to start video over existing call.</span>")
|
||||
to_chat(user, "<span class='notice'>[bicon(src)] Attempting to start video over existing call.</span>")
|
||||
sleep(30)
|
||||
to_chat(user, "<span class='notice'>\icon[src] Please wait...</span>")
|
||||
to_chat(user, "<span class='notice'>[bicon(src)] Please wait...</span>")
|
||||
|
||||
video_source = comm.camera
|
||||
comm.visible_message("<span class='danger'>\icon[src] New video connection from [comm].</span>")
|
||||
comm.visible_message("<span class='danger'>[bicon(src)] New video connection from [comm].</span>")
|
||||
watch_video(user)
|
||||
update_icon()
|
||||
|
||||
@@ -377,7 +377,7 @@
|
||||
/obj/item/device/communicator/proc/end_video(var/reason)
|
||||
video_source = null
|
||||
|
||||
. = "<span class='danger'>\icon[src] [reason ? reason : "Video session ended"].</span>"
|
||||
. = "<span class='danger'>[bicon(src)] [reason ? reason : "Video session ended"].</span>"
|
||||
|
||||
visible_message(.)
|
||||
update_icon()
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
scanning = !scanning
|
||||
update_icon()
|
||||
update_sound()
|
||||
to_chat(user, "<span class='notice'>\icon[src] You switch [scanning ? "on" : "off"] \the [src].</span>")
|
||||
to_chat(user, "<span class='notice'>[bicon(src)] You switch [scanning ? "on" : "off"] \the [src].</span>")
|
||||
|
||||
/obj/item/device/geiger/update_icon()
|
||||
if(!scanning)
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
to_chat(user, "<span class='warning'>You are already hacking!</span>")
|
||||
return 0
|
||||
if(!is_type_in_list(target, supported_types))
|
||||
to_chat(user, "\icon[src] <span class='warning'>Unable to hack this target!</span>")
|
||||
to_chat(user, "[bicon(src)] <span class='warning'>Unable to hack this target!</span>")
|
||||
return 0
|
||||
var/found = known_targets.Find(target)
|
||||
if(found)
|
||||
|
||||
@@ -364,7 +364,7 @@ var/global/list/default_medbay_channels = list(
|
||||
var/list/jamming = is_jammed(src)
|
||||
if(jamming)
|
||||
var/distance = jamming["distance"]
|
||||
to_chat(M, "<span class='danger'>\icon[src] You hear the [distance <= 2 ? "loud hiss" : "soft hiss"] of static.</span>")
|
||||
to_chat(M, "<span class='danger'>[bicon(src)] You hear the [distance <= 2 ? "loud hiss" : "soft hiss"] of static.</span>")
|
||||
return FALSE
|
||||
|
||||
// First, we want to generate a new radio signal
|
||||
|
||||
@@ -25,4 +25,4 @@
|
||||
var/message = sanitize(input(user,"Choose a message to relay to those around you.") as text|null)
|
||||
if(message)
|
||||
var/obj/item/device/text_to_speech/O = src
|
||||
audible_message("\icon[O] \The [O.name] states, \"[message]\"")
|
||||
audible_message("[bicon(O)] \The [O.name] states, \"[message]\"")
|
||||
|
||||
@@ -446,7 +446,7 @@
|
||||
|
||||
/obj/item/toy/waterflower/examine(mob/user)
|
||||
if(..(user, 0))
|
||||
to_chat(user, "\icon[src] [src.reagents.total_volume] units of water left!")
|
||||
to_chat(user, "[bicon(src)] [src.reagents.total_volume] units of water left!")
|
||||
|
||||
/*
|
||||
* Bosun's whistle
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
|
||||
/obj/item/weapon/extinguisher/examine(mob/user)
|
||||
if(..(user, 0))
|
||||
to_chat(user, text("\icon[] [] contains [] units of water left!", src, src.name, src.reagents.total_volume))
|
||||
to_chat(user, "[bicon(src)] [src.name] contains [src.reagents.total_volume] units of water left!")
|
||||
|
||||
/obj/item/weapon/extinguisher/attack_self(mob/user as mob)
|
||||
safety = !safety
|
||||
|
||||
@@ -91,8 +91,8 @@
|
||||
return dat
|
||||
|
||||
/obj/item/weapon/card/id/attack_self(mob/user as mob)
|
||||
user.visible_message("\The [user] shows you: \icon[src] [src.name]. The assignment on the card: [src.assignment]",\
|
||||
"You flash your ID card: \icon[src] [src.name]. The assignment on the card: [src.assignment]")
|
||||
user.visible_message("\The [user] shows you: [bicon(src)] [src.name]. The assignment on the card: [src.assignment]",\
|
||||
"You flash your ID card: [bicon(src)] [src.name]. The assignment on the card: [src.assignment]")
|
||||
|
||||
src.add_fingerprint(user)
|
||||
return
|
||||
@@ -108,7 +108,7 @@
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
to_chat(usr, "\icon[src] [src.name]: The current assignment on the card is [src.assignment].")
|
||||
to_chat(usr, "[bicon(src)] [src.name]: The current assignment on the card is [src.assignment].")
|
||||
to_chat(usr, "The blood type on the card is [blood_type].")
|
||||
to_chat(usr, "The DNA hash on the card is [dna_hash].")
|
||||
to_chat(usr, "The fingerprint hash on the card is [fingerprint_hash].")
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
icon_state = "c-4[size]_1"
|
||||
playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1)
|
||||
for(var/mob/O in hearers(src, null))
|
||||
O.show_message("\icon[src] <span class = 'warning'> The [src.name] beeps! </span>")
|
||||
O.show_message("[bicon(src)] <span class = 'warning'> The [src.name] beeps! </span>")
|
||||
sleep(50)
|
||||
explosion(get_turf(src), devastate, heavy_impact, light_impact, flash_range)
|
||||
for(var/dirn in cardinal) //This is to guarantee that C4 at least breaks down all immediately adjacent walls and doors.
|
||||
|
||||
@@ -329,6 +329,9 @@ var/list/global/tank_gauge_cache = list()
|
||||
/obj/item/weapon/tank/remove_air(amount)
|
||||
return air_contents.remove(amount)
|
||||
|
||||
/obj/item/weapon/tank/proc/remove_air_by_flag(flag, amount)
|
||||
return air_contents.remove_by_flag(flag, amount)
|
||||
|
||||
/obj/item/weapon/tank/return_air()
|
||||
return air_contents
|
||||
|
||||
@@ -465,7 +468,7 @@ var/list/global/tank_gauge_cache = list()
|
||||
return
|
||||
T.assume_air(air_contents)
|
||||
playsound(get_turf(src), 'sound/weapons/Gunshot_shotgun.ogg', 20, 1)
|
||||
visible_message("\icon[src] <span class='danger'>\The [src] flies apart!</span>", "<span class='warning'>You hear a bang!</span>")
|
||||
visible_message("[bicon(src)] <span class='danger'>\The [src] flies apart!</span>", "<span class='warning'>You hear a bang!</span>")
|
||||
T.hotspot_expose(air_contents.temperature, 70, 1)
|
||||
|
||||
|
||||
@@ -510,7 +513,7 @@ var/list/global/tank_gauge_cache = list()
|
||||
|
||||
T.assume_air(leaked_gas)
|
||||
if(!leaking)
|
||||
visible_message("\icon[src] <span class='warning'>\The [src] relief valve flips open with a hiss!</span>", "You hear hissing.")
|
||||
visible_message("[bicon(src)] <span class='warning'>\The [src] relief valve flips open with a hiss!</span>", "You hear hissing.")
|
||||
playsound(src.loc, 'sound/effects/spray.ogg', 10, 1, -3)
|
||||
leaking = 1
|
||||
#ifdef FIREDBG
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
if(loc == usr && tools.len)
|
||||
to_chat(usr, "It has the following fittings:")
|
||||
for(var/obj/item/tool in tools)
|
||||
to_chat(usr, "\icon[tool] - [tool.name][tools[current_tool]==tool?" (selected)":""]")
|
||||
to_chat(usr, "[bicon(tool)] - [tool.name][tools[current_tool]==tool?" (selected)":""]")
|
||||
|
||||
/obj/item/weapon/combitool/New()
|
||||
..()
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
/obj/item/weapon/weldingtool/examine(mob/user)
|
||||
if(..(user, 0))
|
||||
if(max_fuel)
|
||||
to_chat(user, text("\icon[] The [] contains []/[] units of fuel!", src, src.name, get_fuel(),src.max_fuel ))
|
||||
to_chat(user, "[bicon(src)] The [src.name] contains [get_fuel()]/[src.max_fuel] units of fuel!")
|
||||
|
||||
/obj/item/weapon/weldingtool/attack(atom/A, mob/living/user, def_zone)
|
||||
if(ishuman(A) && user.a_intent == I_HELP)
|
||||
@@ -560,9 +560,9 @@
|
||||
to_chat(user, desc)
|
||||
else
|
||||
if(power_supply)
|
||||
to_chat(user, "\icon[src] The [src.name] has [get_fuel()] charge left.")
|
||||
to_chat(user, "[bicon(src)] The [src.name] has [get_fuel()] charge left.")
|
||||
else
|
||||
to_chat(user, "\icon[src] The [src.name] has no power cell!")
|
||||
to_chat(user, "[bicon(src)] The [src.name] has no power cell!")
|
||||
|
||||
/obj/item/weapon/weldingtool/electric/get_fuel()
|
||||
if(use_external_power)
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
|
||||
/obj/item/weapon/weldpack/examine(mob/user)
|
||||
..(user)
|
||||
to_chat(user, "\icon[src] [src.reagents.total_volume] units of fuel left!")
|
||||
to_chat(user, "[bicon(src)] [src.reagents.total_volume] units of fuel left!")
|
||||
return
|
||||
|
||||
/obj/item/weapon/weldpack/survival
|
||||
|
||||
Reference in New Issue
Block a user