Animals ripping out organs will get organ items instead of meat slabs.

This commit is contained in:
MistakeNot4892
2023-02-01 13:14:51 +11:00
parent e00b208c90
commit 88e865331a
3 changed files with 13 additions and 19 deletions
+1 -14
View File
@@ -431,20 +431,7 @@ var/global/list/organ_cache = list()
blood_splatter(src,B,1)
user.drop_from_inventory(src)
var/obj/item/reagent_containers/food/snacks/organ/O = new(get_turf(src))
O.name = name
O.icon = icon
O.icon_state = icon_state
// Pass over the blood.
reagents.trans_to(O, reagents.total_volume)
if(fingerprints) O.fingerprints = fingerprints.Copy()
if(fingerprintshidden) O.fingerprintshidden = fingerprintshidden.Copy()
if(fingerprintslast) O.fingerprintslast = fingerprintslast
user.put_in_active_hand(O)
qdel(src)
user.put_in_active_hand(new /obj/item/reagent_containers/food/snacks/organ(get_turf(src), src))
/obj/item/organ/attack_self(mob/user as mob)