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Mulebot and vehicle updates - they now run over mobs! (#7430)
* Mulebot and vehicle updates - they now run over mobs! * Remove unneeded safety check, and lying check * Fix Mulebots running over themselves, fix runtime with blood.dm
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@@ -354,7 +354,7 @@ proc/blood_splatter(var/target,var/datum/reagent/blood/source,var/large)
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drop.drips |= drips
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// If there's no data to copy, call it quits here.
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if(!source)
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if(!istype(source))
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return B
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// Update appearance.
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