Updates Solgov/Sifguard uniforms (#7138)

* Adds Rank and Dept Slots

Since BYOND increased the maximum of bitwise operations, it is possible to add a few new slots. I decided to port Bay's Rank and Dept slots, as well as remove the now defunct Torso slot.

* Adds some Terran uniforms

* Ah screw it I am overhauling this

* Renames marine icon

* adds crude clothing sprite for jumpers

* Fixes previous commit

* Renames all army stuff to marines

* Fixes an oversight

* Purges extraneous icons

* Removes duplicate sprites
This commit is contained in:
Novacat
2020-05-21 11:19:46 -07:00
committed by GitHub
parent 3fbc72af46
commit 8a2baa1e65
22 changed files with 899 additions and 308 deletions
+7 -7
View File
@@ -1,23 +1,23 @@
/decl/hierarchy/outfit/military/marine/pt
name = OUTFIT_MILITARY("Marine PT")
uniform = /obj/item/clothing/under/solgov/pt/marine
uniform = /obj/item/clothing/under/solgov/pt/army
shoes = /obj/item/clothing/shoes/black
/decl/hierarchy/outfit/military/marine/utility
name = OUTFIT_MILITARY("Marine Utility")
uniform = /obj/item/clothing/under/solgov/utility/marine
uniform = /obj/item/clothing/under/solgov/utility/army
shoes = /obj/item/clothing/shoes/boots/jungle
/decl/hierarchy/outfit/military/marine/service
name = OUTFIT_MILITARY("Marine Service")
uniform = /obj/item/clothing/under/solgov/service/marine
uniform = /obj/item/clothing/under/solgov/service/army
shoes = /obj/item/clothing/shoes/dress
suit = /obj/item/clothing/suit/storage/service/marine
suit = /obj/item/clothing/suit/storage/solgov/service/army
/decl/hierarchy/outfit/military/marine/dress
name = OUTFIT_MILITARY("Marine Dress")
uniform = /obj/item/clothing/under/solgov/mildress/marine
uniform = /obj/item/clothing/under/solgov/mildress/army
shoes = /obj/item/clothing/shoes/dress/white
suit = /obj/item/clothing/suit/dress/marine
suit = /obj/item/clothing/suit/dress/solgov/army
gloves = /obj/item/clothing/gloves/white
head = /obj/item/clothing/head/dress/marine
head = /obj/item/clothing/head/dress/army
+4 -4
View File
@@ -12,12 +12,12 @@
name = OUTFIT_MILITARY("SifGuard Service")
uniform = /obj/item/clothing/under/solgov/utility/sifguard
shoes = /obj/item/clothing/shoes/boots/tactical
suit = /obj/item/clothing/suit/storage/service/sifguard
suit = /obj/item/clothing/suit/storage/solgov/service/sifguard
/decl/hierarchy/outfit/military/sifguard/dress
name = OUTFIT_MILITARY("SifGuard Dress")
uniform = /obj/item/clothing/under/solgov/mildress/sifguard
uniform = /obj/item/clothing/under/solgov/service/sifguard
shoes = /obj/item/clothing/shoes/dress
suit = /obj/item/clothing/suit/dress/expedition
suit = /obj/item/clothing/suit/storage/solgov/dress/sifguard
gloves = /obj/item/clothing/gloves/white
head = /obj/item/clothing/head/dress/expedition
head = /obj/item/clothing/head/service/sifguard